AVAudioPlayer泄漏? [英] AVAudioPlayer leaks?

查看:86
本文介绍了AVAudioPlayer泄漏?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我遇到了一个问题,不知道如何处理.尝试用声音和动画构建应用程序.它给了我1级,然后2级的内存警告.我尝试构建和分析,但发现了所有这些潜在的漏洞.如果我释放Audio,声音将不会播放.有什么提示吗?

I've got a problem and don't know how to handle it. Tyring to build an app with sound and animation. It gives me a level 1 and then level 2 memory warning. I've tried build and analyze and i got all these potential leaks. If I release theAudio the sound won't play. Any hints?

这是代码的一部分,也是我所泄漏的内容

Here is a part of the code and the leakes I've got

    - (IBAction)playsound2
    {
        NSString *path = [[NSBundle mainBundle] pathForResource:@"cat" ofType:@"mp3"];
        AVAudioPlayer* theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; 
        *- **Method returns an Objective-C object with a +1 retain count (owning reference)***
        theAudio.delegate = self;
        [theAudio play];

        ***-  Object allocated on line 302 and stored into 'theAudio' is no longer referenced after this point and has a retain count of +1 (object leaked)***


        cat1.hidden = 0;
        cat.hidden = 1;
        [cat1 startAnimating];
        cat.center = cat1.center;
        [self performSelector:@selector(loadAnimations) withObject:nil afterDelay:1.0];
        catLabel.hidden = 0;
    }

推荐答案

是到目前为止所问相同问题的解决方案.

Here is the solution for the same problem asked so far.

    - (AVAudioPlayer *)audioPlayerWithContentsOfFile:(NSString *)path {
        NSData *audioData = [NSData dataWithContentsOfFile:path];
        AVAudioPlayer *player = [AVAudioPlayer alloc];
        if([player initWithData:audioData error:NULL]) {
            [player autorelease];
        } else {
            [player release];
            player = nil;
        }
        return player;
    }

为了获得更好的主意,您也可以遵循

And for better idea you can follow this.

这篇关于AVAudioPlayer泄漏?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆