Java:绘制缩放对象(缓冲的图像和矢量图形) [英] Java: drawing scaled objects (buffered image and vector graphics)
问题描述
我想绘制包含栅格以及矢量数据的缩放对象。目前,我正在绘制缩放的Graphics2D对象
I would like to draw scaled objects containing raster as well as vector data. Currently, I am drawing into a scaled Graphics2D object
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
//Get transformation, apply scale and shifts
at = g2d.getTransform();
at.translate(x, y);
at.scale(zoom, zoom);
//Transform Graphics2D object
g2d.setTransform(at);
//Draw buffered image into the transformed object
g2d.drawImage(img, 0, 0, this);
//Draw line into transformed Graphics2D object
Line2D.Double line = new Line2D.Double();
line.x1 = (int)p1.getX();
line.y1 = (int)p1.getY();
line.x2 = (int)p2.getX();
line.y2 = (int)p2.getY();
g2d.draw(line);
g2d.dispose();
}
不幸的是,这种方法有一些缺点(影响笔划宽度,较差的质量
Unfortunately, this approach has some disadvantages (affects the Stroke width, worse quality of zoomed images).
相反,我想绘制缩放的对象。对于矢量数据,该方法很简单:
Instead of that I would like to draw scaled objects. For the vector data, the approach is simple:
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
//Update affine transformation
at = AffineTransform.getTranslateInstance(x, y);
at = AffineTransform.getScaleInstance(zoom, zoom);
//Transform line and draw
Line2D.Double line = new Line2D.Double();
line.x1 = (int)p1.getX();
line.y1 = (int)p1.getY();
line.x2 = (int)p2.getX();
line.y2 = (int)p2.getY();
g2d.draw(at.createTransformedShape((Shape)line));
//Transform buffered image and draw ???
g2d.draw(at.createTransformedShape((Shape)img)); //Error
g2d.dispose();
}
但是,如何在不重新缩放Graphics2D对象的情况下将转换应用于缓冲的图像?这种方法不起作用
However, how to apply the transformation to the buffered image without rescaling the Graphics2D object? This approach does not work
g2d.draw(at.createTransformedShape((Shape)img));
因为不能将光栅图像理解为矢量形状...
because raster image cannot be understood as a vector shape...
感谢您的帮助。
推荐答案
可能的解决方案可能表示栅格的仿射变换:
A possible solution may represent an affine transformation of the raster:
//Update affine transformation
at = AffineTransform.getTranslateInstance(x, y);
at = AffineTransform.getScaleInstance(zoom, zoom);
at.translate(x, y);
at.scale(zoom, zoom);
//Create affine transformation
AffineTransformOp op = new AffineTransformOp(at, AffineTransformOp.TYPE_NEAREST_NEIGHBOR);
//Apply transformation
BufferedImage img2 = op.filter(img, null);
//Draw image
g2d.drawImage(img2, 0, 0, this);
不幸的是,这种方法不适用于缩放操作;它在计算上更加昂贵。对于栅格数据(JPG,5000 x 7000 pix),简单的双线性插值
Unfortunately, this approach is inappropriate for the zoom operations; it is more computationally expensive. For the raster data (JPG, 5000 x 7000 pix) a simple bilinear interpolation
AffineTransformOp op = new AffineTransformOp(at, AffineTransformOp.TYPE_BILINEAR);
大约需要1.5秒...相反,使用可缩放的Graphics2D对象要快得多(<0.1 s),可以实时移动和缩放图像。
takes about 1.5 sec... Conversely, using a scaling Graphics2D object is significantly faster (< 0.1 s), the image can be shifted and zoomed in the real-time.
在我看来,与光栅数据一起缩放对象比缩放Graphics2D对象要慢。 ..
In my opinion, rescaling objects together with the raster data is slower than rescaling Graphics2D object....
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