minmax返回可修改的引用 [英] minmax that returns modifiable references
问题描述
有了C ++的所有新功能(我认为C ++ 11就足够了),是什么阻止了 std :: minmax
函数返回一对引用的。
With all the new features of C++ (C++11 suffices I think), what prevents from having a std::minmax
function that returns a pair of references.
这样,如果一个提供两个可修改的引用,则可以对其进行修改。
In this way, if one feeds two modifable references, they can be modified. Is this opening a can of worms?
#include<functional>
// maybe all this options can be simplified
template<class T1, class T2> struct common;
template<class T> struct common<T, T>{using type = T;};
template<class T> struct common<T const&, T&>{using type = T const&;};
template<class T> struct common<T&, T const&>{using type = T const&;};
template<class T> struct common<T, T&>{using type = T const&;};
template<class T> struct common<T&, T>{using type = T const&;};
template<class T> struct common<T const&, T>{using type = T const&;};
template<class T> struct common<T, T const&>{using type = T const&;};
template<class T1, class T2, class Compare = std::less<>, class Ret = typename common<T1, T2>::type>
std::pair<Ret, Ret> minmax(T1&& a, T2&& b, Compare comp = {}){
return comp(b, a) ?
std::pair<Ret, Ret>(std::forward<T2>(b), std::forward<T1>(a))
: std::pair<Ret, Ret>(std::forward<T1>(a), std::forward<T2>(b));
}
测试:
#include<cassert>
int main(){
{
int a = 1;
int b = 10;
auto& small = minmax(a, b).first;
assert(small == 1);
small += 1;
assert(a == 2);
}{
int const a = 1;
int b = 10;
auto& small = minmax(a, b).first;
assert(small == 1);
// small += 1; error small is const reference, because a was const
}{
int a = 1;
int const b = 10;
auto& small = minmax(a, b).first;
assert(small == 1);
// small += 1; error small is const reference, because a was const
}{
int const a = 1;
int const b = 10;
auto& small = minmax(a, b).first;
assert(small == 1);
// small += 1; error small is const reference, because a was const
}{
int b = 10;
auto& small = minmax(int(1), b).first;
assert(small == 1);
// small += 1; error small is const reference, because first argument was const
}{
int a = 1;
auto& small = minmax(a, int(10)).first;
assert(small == 1);
// small += 1; error small is const reference, because second argument was const
}
{
int const a = 1;
auto& small = minmax(a, int(10)).first;
assert(small == 1);
// small += 1; error small is const reference, because both arguments are const
}
{
// auto& small = minmax(int(1), int(10)).first; // error, not clear why
auto const& small = minmax(int(1), int(10)).first; // ok
// auto small2 = minmax(int(1), int(10)).first; // also ok
assert(small == 1);
// small += 1; error small is const reference, because both arguments are const
}
}
推荐答案
很久以前,有一种纸质文章是由 Howard Hinnant : N2199 。其开头的示例演示了您要解决的确切问题:
There was a paper kind of along these lines a long time ago, by Howard Hinnant: N2199. Its very opening example demonstrates the precise problem you're trying to solve:
该函数不能在左手边使用
The function can not be used on the left hand side of an assignment:
int x = 1;
int y = 2;
std::min(x, y) = 3; // x == 3 desired, currently compile time error
It继续列举一些经常出现的参考问题,混合类型以及对仅移动类型有用的示例,并继续提出 min
和<$ c的新版本$ c> max 可以解决所有这些问题-它在底部包含一个非常全面的实现(在此处粘贴太长了)。基于此实现 minmax()
应该很简单:
It goes on to list as examples the frequently dangling reference problem, mixing types, and being useful with move-only types, and goes on to propose new versions of min
and max
that address all of these problems - it includes a very thorough implementation at the bottom (which is too long to paste here). Implementing minmax()
based on that should be pretty straightforward:
template <class T, class U,
class R = typename min_max_return<T&&, U&&>::type>
inline
std::pair<R, R>
minmax(T&& a, U&& b)
{
if (b < a)
return {std::forward<U>(b), std::forward<T>(a)};
return {std::forward<T>(a), std::forward<U>(b)};
}
当时论文被拒绝了。不过,它可能会回来。
The paper was rejected at the time. It's possible it could come back though.
能够取回可变引用很不错,但是能够避免 dangling 引用甚至更好。匿名引用我最近看到的一个例子:
Being able to get back mutable references is nice, but being able to avoid dangling references is even nicer. Anonymously quoting from an example I saw recently:
template<typename T> T sign(T);
template <typename T>
inline auto frob(T x, T y) -> decltype(std::max(sign(x - y), T(0))) {
return std::max(sign(x - y), T(0));
}
此函数对所有输入均具有不确定的行为(最窄的
合约可能?)。
This function has undefined behaviour for all inputs (the narrowest contract possible?).
请注意,您的普通
实现有此问题。这些情况:
Note that your common
implementation has this problem. These cases:
template<class T> struct common<T, T&>{using type = T const&;};
template<class T> struct common<T&, T>{using type = T const&;};
template<class T> struct common<T const&, T>{using type = T const&;};
template<class T> struct common<T, T const&>{using type = T const&;};
所有悬挂。如果我有什么意思?
all dangle. What this means if I have:
int i = 4;
auto result = your_minmax(i, 5);
结果
这是一个 pair< int const& ;, int const&>
,其中之一是对 i
的引用,而另一个则是悬挂的。为了安全起见,所有这些情况都必须使用type = T; 进行。
result
here is a pair<int const&, int const&>
, one of which is a reference to i
and the other of which dangles. All of these cases have to do using type = T;
in order to be safe.
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