在threejs中使用鼠标滚轮更改相机position.z [英] Change camera position.z with mouse wheel in threejs

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问题描述

有人知道如何更改相机的 camera.position.z (使用鼠标滚轮)并产生滚动效果吗?

Has anyone any idea how to change the camera.position.z (with mouse wheel) of the camera, and make a scroll effect?

当我尝试使用变量时,它不起作用。

When I try with a variable it does not work.

推荐答案

TrackballControls OrbitControls 启用缩放(以及旋转和平移)。请参阅示例 https://threejs.org/examples/?q=contro#misc_controls_trackball

TrackballControls or OrbitControls from examples can be used enable zoom (and rotate and pan). See example https://threejs.org/examples/?q=contro#misc_controls_trackball

包括您可以在下载的软件包中找到的控件之一,该控件位于 three.js-master / examples / js / controls /

Include one of the controls that you can find in downloaded package in three.js-master/examples/js/controls/:

<script src="three.js-master/examples/js/controls/OrbitControls.js"></script>

并添加到您的代码中

var controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.addEventListener( 'change', render );

并且缩放应该开箱即用。

And zooming should work out of the box.

如果您只对缩放感兴趣,可以禁用其他功能。

If you are only interested in zooming other features can be disabled.

this.enableKeys = false;
this.enablePan = false;
this.enableRotate = false;

另请参见 OrbitControls 源< a href = https://github.com/mrdoob/three.js/blob/master/examples/js/controls/OrbitControls.js rel = nofollow noreferrer> OrbitControls

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