Activator.CreateInstance找不到构造函数(的MissingMethodException) [英] Activator.CreateInstance can't find the constructor (MissingMethodException)
问题描述
我有具有以下构造函数的类
I have a class which has the following constructor
public DelayCompositeDesigner(DelayComposite CompositeObject)
{
InitializeComponent();
compositeObject = CompositeObject;
}
还有一个默认的构造函数不带参数。
along with a default constructor with no parameters.
接下来我试图创建一个实例,但它只是工作没有参数:
Next I'm trying to create an instance, but it only works without parameters:
var designer = Activator.CreateInstance(designerAttribute.Designer);
这工作得很好,但如果我想传递参数,它不会:
This works just fine, but if I want to pass parameters it does not:
var designer = Activator.CreateInstance(designerAttribute.Designer, new DelayComposite(4));
这将导致一个的MissingMethodException
:
构造VOOR类型 Vialis.LightLink.Controller.Scenarios.Composites.DelayCompositeDesigner 未找到
Constructor voor type Vialis.LightLink.Controller.Scenarios.Composites.DelayCompositeDesigner was not found
任何想法吗?
现在的问题是我真的需要在施工期间传递的对象。
The problem is I really need to pass an object during construction.
您看,我有一个设计,它加载的所有从 CompositeBase
继承类型。这些将被添加到一个列表,用户可将它们拖到设计师。在这样做的拖动一个实例添加到设计。每个类都对他们的定义的自定义属性:
You see I have a designer which loads all the types that inherit from the CompositeBase
. These are then added to a list from which the users can drag them to a designer. Upon doing so an instance of the dragged is added to the designer. Each of these classes have custom properties defined on them:
[CompositeMetaData("Delay","Sets the delay between commands",1)]
[CompositeDesigner(typeof(DelayCompositeDesigner))]
public class DelayComposite : CompositeBase
{
}
当用户在设计中选择一个项目,它着眼于这些属性为了装载一个设计师的类型。例如,在的情况下,在 DelayComposite
它将加载了一个用户来控制,一个标签和一个滑动件,其允许用户设定的该延迟属性 DelayComposite
实例。
When the user selects an item in the designer, it looks at these attributes in order to load up a designer for that type. For example, in the case of the DelayComposite
it would load up a user control which has a label and a slider which allow the user to set the "Delay" property of the DelayComposite
instance.
到目前为止,这工作正常,如果我不传递任何参数的构造函数。设计者创建 DelayCompositeDesigner
的实例,并将其分配给一个WPF 内容presenter
的内容属性。
So far this works fine if I don't pass any parameters to the constructor. The designer creates an instance of the DelayCompositeDesigner
and assigns it to the content property of a WPF ContentPresenter
.
但由于该设计师需要修改的属性,选择 DelayComposite
在设计师,我要这个实例传递给它。这就是为什么在构造看起来撒谎的:
But since that designer needs to modify the properties of the selected DelayComposite
in the designer, I have to pass this instance to it. That is why the constructor looks lie this:
public DelayCompositeDesigner(DelayComposite CompositeObject)
{
InitializeComponent();
compositeObject = CompositeObject;
}
建议,欢迎
@VolkerK
你的code的结果是这样的:
The result of your code is this:
< ----富 Vialis.LightLink.Controller.Scenarios.Composites.DelayCompositeDesignerVoid .ctor() Vialis.LightLink.Controller.Scenarios.Composites.DelayCompositeDesignerVoid .ctor(Vialis.LightLink.Controller.Scenarios.Composites.DelayComposite) 参数:Vialis.LightLink.Controller.Scenarios.Composites.DelayComposite FOO ---->
<---- foo Vialis.LightLink.Controller.Scenarios.Composites.DelayCompositeDesignerVoid .ctor() Vialis.LightLink.Controller.Scenarios.Composites.DelayCompositeDesignerVoid .ctor(Vialis.LightLink.Controller.Scenarios.Composites.DelayComposite) param:Vialis.LightLink.Controller.Scenarios.Composites.DelayComposite foo ---->
Leppie,你是正确的,我曾由于某种原因,引用的复合材料组件在我的UI应用程序......这是不是我应该做的,因为我是在运行时加载它。下面code工作:
Leppie, you were correct, I had for some reason referenced the Composites assembly in my UI application... which is not something I should have done as I was loading it at runtime. The following code works:
object composite = Activator.CreateInstance(item.CompositType,(byte)205);
var designer = Activator.CreateInstance(designerAttribute.Designer, composite);
正如你所看到的code没有知识的 DelayComposite
键入
这解决了当前的问题,但引入了许多新的什么,我想实现, 无论哪种方式,感谢你们,感谢大家谁曾在这里说。
This solves the current problem, but introduces many new ones for what I want to achieve, either way thank you and thank you to everyone who has replied here.
作为以下code,由多人建议:
As for the following code, suggested by multiple people:
var designer = Activator.CreateInstance(
designerAttribute.Designer,
new object[] { new DelayComposite(4) }
);
在 Activator.CreateInstance
有看起来像这样的签名:
The Activator.CreateInstance
has a signature that looks like this:
Activator.CreateInstance(Type type, params object[] obj)
因此,它应该接受我的code,但我会努力的建议code
So it should accept my code, but I will try the suggested code
更新:
我已经试过这样的建议:
I've tried this as suggested:
var designer = Activator.CreateInstance(designerAttribute.Designer, new object[] { new DelayComposite(4)});
的结果是相同的。
The result is the same.
推荐答案
我想你正在处理一个类型不匹配。
I think you are dealing with a Type mismatch.
可能是装配引用在不同的地方,或者正在编译的不同版本。
Likely the assembly is referenced in different places, or they are compiled against different versions.
我建议你通过ConstructorInfo的迭代,并做了 paramtype == typeof运算(DelayComposite)
在适当的参数。
I suggest you iterate through the ConstructorInfo's and do a paramtype == typeof(DelayComposite)
on the appropriate parameter.
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