调整位图周围的画布大小? [英] Resize the canvas around a bitmap?

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问题描述

拍摄下图,我将用于以下示例:

当前未裁剪的尺寸为 96 x 71

我想说我想将画布的尺寸调整为 115 x 80 -然后生成的图像应为:

Lets say I wanted to resize the canvas to 115 x 80 - the resulting image should then be:

最后,如果我将其尺寸调整为比原始画布小的尺寸,例如 45 x 45 ,输出将如下所示:

Finally if I resized it to a smaller size than the original canvas was, eg 45 x 45 the output would appear like so:

这是我到目前为止尝试过的:

procedure ResizeBitmapCanvas(Bitmap: TBitmap; H, W: Integer);
var
  Bmp: TBitmap;
  Source, Dest: TRect;
begin
  Bmp := TBitmap.Create;
  try
    Source := Rect(0, 0, Bitmap.Width, Bitmap.Height);
    Dest := Source;
    Dest.Offset(Bitmap.Width div 2, Bitmap.Height div 2);
    Bitmap.SetSize(W, H);
    Bmp.Assign(Bitmap);
    Bmp.Canvas.FillRect(Source);
    Bmp.Canvas.CopyRect(Dest, Bitmap.Canvas, Source);
    Bitmap.Assign(Bmp);
  finally
    Bmp.Free;
  end;
end;

procedure TForm1.Button1Click(Sender: TObject);
begin
  ResizeBitmapCanvas(Image1.Picture.Bitmap, 110, 110);
end;

如果在加载到TImage的位图上尝试上述操作,则实际位图不会居中,画布确实会改变大小。

If you try the above on a bitmap loaded into a TImage the actual bitmap does not center, the canvas does change size however.

我为图像设置的属性是:

The properties I have set for the Image are:

Image1.AutoSize := True;
Image1.Center   := True;
Image1.Stretch  := False;

我认为这可能是 Dest.Offset(Bitmap.Width div 2,Bitmap.Height div 2); 需要看一下,以计算正确的中心位置?

I think it could be the line Dest.Offset(Bitmap.Width div 2, Bitmap.Height div 2); which needs looking at, to calculate the correct center position?

代码已被改编/修改

如何调整包围位图的画布的大小,而又不拉伸位图? p>

How do I resize the canvas that surrounds a bitmap, but without stretching the bitmap?

推荐答案

我认为这是您要寻找的东西:

I think this is what you are looking for:

procedure ResizeBitmapCanvas(Bitmap: TBitmap; H, W: Integer; BackColor: TColor);
var
  Bmp: TBitmap;
  Source, Dest: TRect;
  Xshift, Yshift: Integer;
begin
  Xshift := (Bitmap.Width-W) div 2;
  Yshift := (Bitmap.Height-H) div 2;

  Source.Left := Max(0, Xshift);
  Source.Top := Max(0, Yshift);
  Source.Width := Min(W, Bitmap.Width);
  Source.Height := Min(H, Bitmap.Height);

  Dest.Left := Max(0, -Xshift);
  Dest.Top := Max(0, -Yshift);
  Dest.Width := Source.Width;
  Dest.Height := Source.Height;

  Bmp := TBitmap.Create;
  try
    Bmp.SetSize(W, H);
    Bmp.Canvas.Brush.Style := bsSolid;
    Bmp.Canvas.Brush.Color := BackColor;
    Bmp.Canvas.FillRect(Rect(0, 0, W, H));
    Bmp.Canvas.CopyRect(Dest, Bitmap.Canvas, Source);
    Bitmap.Assign(Bmp);
  finally
    Bmp.Free;
  end;
end;

我不记得XE是否支持设置 Width 高度 TRect 。如果没有,则将代码更改为

I can't remember if XE supports setting Width and Height for a TRect. If not then change the code to

Source.Right := Source.Left + Min(W, Bitmap.Width);

,依此类推。

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