动画Bezier曲线的点 [英] Animate a point of a Bezier curve

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本文介绍了动画Bezier曲线的点的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

时可以动态显示贝塞尔曲线的一个点?我试图让从线箭头的平稳过渡。

Is is possible to animate a point of a bezier curve? I am trying make a smooth transition from a line to an arrow.

下面就是该行看起来像code

Here's what the line looks like in code

//// Color Declarations
UIColor* white = [UIColor colorWithRed: 1 green: 1 blue: 1 alpha: 0.374];

//// Group
{
    //// Bezier Drawing
    UIBezierPath* bezierPath = [UIBezierPath bezierPath];
    [bezierPath moveToPoint: CGPointMake(30.5, 43.5)];
    [bezierPath addLineToPoint: CGPointMake(30.5, 29.59)];
    [bezierPath addLineToPoint: CGPointMake(30.5, 15.5)];
    bezierPath.lineCapStyle = kCGLineCapRound;

    bezierPath.lineJoinStyle = kCGLineJoinBevel;

    [white setStroke];
    bezierPath.lineWidth = 5.5;
    [bezierPath stroke];
}

...但是,我不知道如何挑选一个点和动画这一点。这甚至可能?

... however I do not know how to pick a point and animate just that. Is this even possible?

推荐答案

使用显式CGPath动画 CAShapeLayer

Explicit CGPath animation using a CAShapeLayer:

// Create the starting path. Your curved line.
UIBezierPath * startPath; 
// Create the end path. Your straight line.
UIBezierPath * endPath; 

// Create the shape layer to display and animate the line.
CAShapeLayer * myLineShapeLayer = [[CAShapeLayer alloc] init];

CABasicAnimation * pathAnimation = [CABasicAnimation animationWithKeyPath:@"path"];
pathAnimation.fromValue = (__bridge id)[startPath CGPath];
pathAnimation.toValue = (__bridge id)[endPath CGPath];
pathAnimation.duration = 5.0f;
[myLineShapeLayer addAnimation:pathAnimation forKey:@"animationKey"];

这篇关于动画Bezier曲线的点的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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