FXML:替代用途 [英] FXML: Alternate Uses
问题描述
是否可以使用FXML将非GUI对象加载到内存中?例如,我正在为学校创建一个简单的投票"软件.它所需要的只是选修职位"列表和相应的候选人,以及诸如这些职位和候选人的属性"集之类的其他东西.
It is possible to use FXML to load non-GUI objects into memory? For example, I am creating a simple "voting" software for my school. All it needs is the list of "elective-posts" and the corresponding candidates along with other things like sets of "properties" of the posts and candidates.
我要做的是,将数据写入FXML文件,然后使用FXMLLoader
加载.
What I want to do is, that I write the data in a FXML file and then load it using a FXMLLoader
.
推荐答案
是的,FXML可用于创建任意对象.您可以像定义任何GUI对象一样定义对象.您只需要确保:
Yes, FXML can be used to create arbitrary objects. You'd define the objects just like you would any GUI object. You just have to make sure that:
- 您遵循Java getter/setter命名约定
- 如果您有一个名为
setField
的二传手,则在FXML中该属性将为field="value"
- 除非您使用JavaFX属性,否则绑定语法将不起作用
- 如果没有设置方法,但可以通过构造函数设置字段(或者没有默认构造函数),则必须使用
- You follow Java getter/setter naming conventions
- If you have a setter named
setField
then in the FXML the attribute would befield="value"
- Unless you are using JavaFX properties the binding syntax won't work
- If you don't have a setter but you can set the field via a constructor (or you don't have a default constructor) then you have to annotate the constructor parameters with
NamedArg
这是一个小例子.
Animal.java
package com.example;
import javafx.beans.NamedArg;
public class Animal {
private final String name;
private boolean housePet;
public Animal(@NamedArg("name") String name) {
this.name = name;
}
public String getName() {
return name;
}
public boolean isHousePet() {
return housePet;
}
public void setHousePet(boolean housePet) {
this.housePet = housePet;
}
@Override
public String toString() {
return "Animal[name=" + name + ", housePet=" + housePet + "]";
}
}
Main.java
package com.example;
import java.io.IOException;
import java.util.List;
import javafx.fxml.FXMLLoader;
public class Main {
public static void main(String[] args) throws IOException {
List<Animal> list = FXMLLoader.load(Main.class.getResource("Main.fxml"));
list.forEach(System.out::println);
}
}
Main.fxml
<?xml version="1.0" encoding="UTF-8"?>
<?import com.example.Animal?>
<?import java.util.ArrayList?>
<ArrayList xmlns="http://javafx.com/javafx/10.0.2" xmlns:fx="http://javafx.com/fxml/1">
<Animal name="Cat" housePet="true"/>
<Animal name="Dog" housePet="true"/>
<Animal name="Bear" housePet="false"/>
<Animal name="Wolf" housePet="false"/>
<!-- Another way of declaring an Animal -->
<Animal>
<name>Snake</name>
<housePet>true</housePet>
</Animal>
</ArrayList>
运行Main
会显示以下内容:
Animal[name=Cat, housePet=true]
Animal[name=Dog, housePet=true]
Animal[name=Bear, housePet=false]
Animal[name=Wolf, housePet=false]
Animal[name=Snake, housePet=true]
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