矩阵3D变换获得梯形? [英] Matrix 3d transform for obtaining trapezoid?

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本文介绍了矩阵3D变换获得梯形?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我尽量模拟转一转背效果,作为两个门打开同步备份。我尝试了不同的矩阵发电机来获得需要的梯形,但我没有任何运气。我知道我必须从0到180度的动画和rotateY保持我的转换原点但梯形杀死我。

I try to simulate a turn to back effect, as two doors open to back simultaneously. I tried different matrix generators to obtain that trapezoid needed but i didn't have any luck. I know i have to animate an rotateY from 0 to 180 degrees and to keep my transform origin but that trapezoid kills me.

推荐答案

如何使用透视

HTML

<div class='doors'>
    <div class='door'></div><div class='door'></div>
</div>

相关的 CSS

.doors { perspective: 35em; }
.door {
    display: inline-block;
    width: 50%; height: 100%;
    transition: 1s;
}
.doors:hover .door:first-child {
    transform-origin: 0 50% 0;
    transform: rotateY(60deg);
}
.doors:hover .door:last-child {
    transform-origin: 100% 50% 0;
    transform: rotateY(-60deg);
}

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