如何在.Net中正常关闭双向WebSocket [英] How to gracefully close a two-way WebSocket in .Net

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本文介绍了如何在.Net中正常关闭双向WebSocket的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有一个 WebSocket 服务器,该服务器接受二进制数据流从客户端读取,并且每读取4MB就会以另一条文本数据流作为响应.该服务器使用IIS 8和 asp.net网络API .

I have a WebSocket server that accepts a stream of binary data from a client and responds with another stream of text data for every 4MB read. The server uses IIS 8 and asp.net web api.

服务器

public class WebSocketController : ApiController
{
    public HttpResponseMessage Get()
    {
        if (!HttpContext.Current.IsWebSocketRequest)
        {
            return new HttpResponseMessage(HttpStatusCode.BadRequest);
        }

        HttpContext.Current.AcceptWebSocketRequest(async (context) =>
        {
            try
            {
                WebSocket socket = context.WebSocket;

                byte[] requestBuffer = new byte[4194304];
                int offset = 0;

                while (socket.State == WebSocketState.Open)
                {
                    var requestSegment = new ArraySegment<byte>(requestBuffer, offset, requestBuffer.Length - offset);
                    WebSocketReceiveResult result = await socket.ReceiveAsync(requestSegment, CancellationToken.None);

                    if (result.MessageType == WebSocketMessageType.Close)
                    {
                        // Send one last response before closing
                        var response = new ArraySegment<byte>(Encoding.UTF8.GetBytes("Server got " + offset + " bytes\n"));
                        await socket.SendAsync(response, WebSocketMessageType.Text, true, CancellationToken.None);

                        // Close
                        await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
                        break;
                    }

                    offset += result.Count;
                    if (offset == requestBuffer.Length)
                    {
                        // Regular response
                        var response = new ArraySegment<byte>(Encoding.UTF8.GetBytes("Server got 4194304 bytes\n"));
                        await socket.SendAsync(response, WebSocketMessageType.Text, true, CancellationToken.None);
                        offset = 0;
                    }
                }
            }
            catch (Exception ex)
            {
                // Log and continue
            }
        });

        return new HttpResponseMessage(HttpStatusCode.SwitchingProtocols);
    }
}

c#客户端使用

The c# client uses the ClientWebSocket class to connect to the server and send requests. It creates a task for receiving responses from the server that runs in parallel with the request sending. When it is done sending the requests it calls CloseAsync on the socket and then waits for the Receive task to complete.

客户

using System;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace WebSocketClient
{
    class Program
    {
        static void Main(string[] args)
        {
            try
            {
                CallWebSocketServer().Wait();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
            }
        }

        static async Task CallWebSocketServer()
        {
            using (ClientWebSocket socket = new ClientWebSocket())
            {
                await socket.ConnectAsync(new Uri("ws://localhost/RestWebController"), CancellationToken.None);
                byte[] buffer = new byte[128 * 1024];

                Task receiveTask = Receive(socket);
                for (int i = 0; i < 1024; ++i)
                {
                    await socket.SendAsync(new ArraySegment<byte>(buffer), WebSocketMessageType.Binary, true, CancellationToken.None);
                }

                await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
                receiveTask.Wait();

                Console.WriteLine("All done");
            }
        }

        static async Task Receive(ClientWebSocket socket)
        {
            try
            {
                byte[] recvBuffer = new byte[64 * 1024];
                while (socket.State == WebSocketState.Open)
                {
                    var result = await socket.ReceiveAsync(new ArraySegment<byte>(recvBuffer), CancellationToken.None);
                    Console.WriteLine("Client got {0} bytes", result.Count);
                    Console.WriteLine(Encoding.UTF8.GetString(recvBuffer, 0, result.Count));
                    if (result.MessageType == WebSocketMessageType.Close)
                    {
                        Console.WriteLine("Close loop complete");
                        break;
                    }
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Exception in receive - {0}", ex.Message);
            }
        }
    }
}

问题是客户端在CloseAsync调用时阻塞了.

The problem is that the client blocks at the CloseAsync call.

在这种情况下正常关闭WebSocket的正确方法是什么?

What would be the correct way of gracefully closing the WebSocket in this scenario?

推荐答案

弄清楚了这一点.

服务器

基本上,我必须调用ClientWebSocket.CloseOutputAsync(而不是CloseAsync)方法来告诉框架不再要从客户端发送输出.

Basically, I had to call the ClientWebSocket.CloseOutputAsync (instead of the CloseAsync) method to tell the framework no more output is going to be sent from the client.

await socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);

客户

然后在Receive函数中,我必须允许套接字状态WebSocketState.CloseSent接收来自服务器的Close响应

Then in the Receive function, I had to allow for socket state WebSocketState.CloseSent to receive the Close response from the server

static async Task Receive(ClientWebSocket socket)
{
    try
    {
        byte[] recvBuffer = new byte[64 * 1024];
        while (socket.State == WebSocketState.Open || socket.State == WebSocketState.CloseSent)
        {
            var result = await socket.ReceiveAsync(new ArraySegment<byte>(recvBuffer), CancellationToken.None);
            Console.WriteLine("Client got {0} bytes", result.Count);
            Console.WriteLine(Encoding.UTF8.GetString(recvBuffer, 0, result.Count));
            if (result.MessageType == WebSocketMessageType.Close)
            {
                Console.WriteLine("Close loop complete");
                break;
            }
        }
    }
    catch (Exception ex)
    {
        Console.WriteLine("Exception in receive - {0}", ex.Message);
    }
}

这篇关于如何在.Net中正常关闭双向WebSocket的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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