PixelGrabber vs getRGB中哪一个更快? [英] Which amongst PixelGrabber vs getRGB is faster?
问题描述
我试图通过捕获图像像素来实现图像上的 Hill Cipher 算法.事实证明,小的图像可以很好地加载.
I was trying to implement Hill Cipher algorithm on an image by grabbing its pixels. And it turns out that small images were loading fine.
但是对于较大的图像(8MP或12MP),加载速度很慢;因此写入图像的速度也很慢.
But with bigger images (8MP or 12MP), the loading is slow; and as a result writing the image is slow too.
我正在使用bufferedImage.getRGB(x,y)
抓取每个像素,使用算法对其进行修改,然后使用bufferedImage.setRGB(x,y,rgb)
同时写入像素.
I was grabbing each pixel using bufferedImage.getRGB(x,y)
, modifying it using the algorithm, and writing the pixels simultaneously using bufferedImage.setRGB(x,y,rgb)
.
现在,我需要一些建议来加快加载/写入速度.我想知道PixelGrabber
是否会更好?
Now, I need some suggestions to make the loading/writing faster. I was wondering if PixelGrabber
would be any better?
推荐答案
getRGB/setRGB 非常慢,因为每次调用它们时,它们都会进行大量的颜色空间检查和颜色转换.考虑到典型图像中的像素数量,绝对不是进行任何图像处理的方法.
getRGB/setRGB are very slow, because they do a lot of colorspace-checking and color-converting every time you call them. Definitely not the way to to any image-manipulation, considering the number of pixels in a typical image.
通过旧的PixelGrabber或BufferedImage.getRaster()将原始图像数据获取到数组中比较困难(您必须了解一些概念),但是运行起来要快得多.
Getting the raw image data into arrays via the old PixelGrabber or via BufferedImage.getRaster() is harder (you have to understand a few concepts) but runs much faster.
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