更改在不同场景中输入的新场景中的标签文本(javafx) [英] Change label text in a new scene which was entered in different scene (javafx)

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问题描述

我正在尝试更改标签中的文本,即在不同场景的文本字段中输入的文本. 我制作了2个FXML文件,第一个包含一个文本字段和确定"按钮,第二个包含一个标签(带有文本"Label"). 我的目标是在文本字段中输入文本,然后按确定"->打开新场景,标签将其文本更改为我在文本字段中输入的文本. 当标签,文本字段和确定"按钮都在同一场景中时,我很容易更改标签文本,但是当我在打开新场景时这样做时,我将失败... 经过研究,我为每个FXML文件制作了一个控制器,并为它们之间进行通信提供了一个"MainController". 这是我的主要课程:

I'm trying to change a text in a label, a text which was entered in a text field in a different scene. I made 2 FXML files, the first one contains a textfield and "ok" button, the second one contains a label(with the text "Label"). My goal is to enter a text in the textfield, and when I press "ok"-> open the new scene and the label will change it's text to the text I entered in the text field. I easily changed the label text when the label, the textfield and the ok button were all in the same scene, but when I do it while opening a new scene I fail... After some research, I made a controller for each FXML file, and a "MainController" that will communicate between them. This is my main class:

public class MainBanana extends Application {


@Override
public void start(Stage primaryStage) throws IOException {

    Parent root = FXMLLoader.load(getClass().getResource("view/Welcome.fxml"));
    Scene scene = new Scene(root);
    primaryStage.setTitle("MokaApp");
    primaryStage.setScene(scene);
    primaryStage.show();
    primaryStage.setResizable(false);



}

public static void main(String[] args) {
    launch(args);

}

}

我的第一个场景控制器:

my first scene controller:

public class WelcomeController {

@FXML
public TextField nameField;
@FXML
private Button okButton;

private MainController main;


@FXML
public void okClicked(ActionEvent event) throws IOException{



    Parent root = FXMLLoader.load(getClass().getResource("Person.fxml"));
    okButton.getScene().setRoot(root);
    System.out.println(nameField.getText());
    main.setLblFromTf(nameField.getText());


}


    public void init(MainController mainController) {
        main=mainController;

    }

}

第二个场景控制器:

public class PersonController {

@FXML
public Label nameLabel;

private MainController main;


public void init(MainController mainController) {
    main=mainController;

}

}

启动程序时,将打开欢迎"场景,在文本字段中输入文本,但是每当我按下确定"按钮时,场景都会切换到第二个场景,但标签文本保持不变(标签),并且在此行(位于WelcomeController中)上得到一个nullpointerexception错误:main.setLblFromTf(nameField.getText());

When I launch the program, The Welcome scene is opened, I enter a text to the textfield, but whenever I press the "ok" button, the scene changes to the second scene, but the label text stays the same(label) and I get a nullpointerexception error on this line(located in WelcomeController): main.setLblFromTf(nameField.getText());

很抱歉,很长的帖子.

推荐答案

您不需要到处都引用MainController.

最简单的方法是:

public class PersonController {

    @FXML
    private Label nameLabel ;

    public void setName(String name) {
        nameLabel.setText(name);
    }
}

那你就可以做

public class WelcomeController {

    @FXML
    private TextField textField ;

    @FXML
    private Button okButton ;

    @FXML
    public void okClicked() throws IOException {
        FXMLLoader loader = new FXMLLoader(getClass().getResource("Person.fxml"));
        Parent root = loader.load();
        PersonController personController = loader.getController();
        personController.setName(textField.getText());
        okButton.getScene().setRoot(root);
    }
}

这篇关于更改在不同场景中输入的新场景中的标签文本(javafx)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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