如何滚动以使ScrollPane内容内的Node可见? [英] How to scroll to make a Node within the content of a ScrollPane visible?

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本文介绍了如何滚动以使ScrollPane内容内的Node可见?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

鉴于ScrollPane的内容是一个巨大的AnchorPane子节点,我该如何滚动以使其在当前视口之外的一个子节点可见?

Given that a huge AnchorPane with some subnodes is the content of a ScrollPane, how can i scroll to make one of the subnodes, that are outside of the current viewport, visible?

推荐答案

下一个示例中的代码比我的更为精确: https://stackoverflow.com/a/23518314/1054140

code in the next example is more precise than mine: https://stackoverflow.com/a/23518314/1054140

您需要在content内部找到此内部节点的坐标,并相应地调整ScrollPanevValuehValue.

You need to find a coordinates of this inner node inside content and adjust ScrollPane's vValue and hValue accordingly.

请参阅下一个小型应用程序中的ensureVisible()方法:

See ensureVisible() method in next small app:

public class ScrollPaneEnsureVisible extends Application {

    private static final Random random = new Random();

    private static void ensureVisible(ScrollPane pane, Node node) {
        double width = pane.getContent().getBoundsInLocal().getWidth();
        double height = pane.getContent().getBoundsInLocal().getHeight();

        double x = node.getBoundsInParent().getMaxX();
        double y = node.getBoundsInParent().getMaxY();

        // scrolling values range from 0 to 1
        pane.setVvalue(y/height);
        pane.setHvalue(x/width);

        // just for usability
        node.requestFocus();
    }

    @Override
    public void start(Stage primaryStage) {

        final ScrollPane root = new ScrollPane();
        final Pane content = new Pane();
        root.setContent(content);

        // put 10 buttons at random places with same handler
        final EventHandler<ActionEvent> handler = new EventHandler<ActionEvent>() {
            @Override
            public void handle(ActionEvent event) {
                int index = random.nextInt(10);
                System.out.println("Moving to button " + index);
                ensureVisible(root, content.getChildren().get(index));
            }
        };

        for (int i = 0; i < 10; i++) {
            Button btn = new Button("next " + i);
            btn.setOnAction(handler);
            content.getChildren().add(btn);
            btn.relocate(2000 * random.nextDouble(), 2000 * random.nextDouble());
        }

        Scene scene = new Scene(root, 300, 250);
        primaryStage.setScene(scene);
        primaryStage.show();

        // run once to don't search for a first button manually
        handler.handle(null);
    }

    public static void main(String[] args) { launch(); }
}

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