是"google/protobuf/struct.proto"通过GRPC发送动态JSON的最佳方法? [英] Is "google/protobuf/struct.proto" the best way to send dynamic JSON over GRPC?
问题描述
我写了一个简单的GRPC服务器和一个客户端来调用服务器(都在Go中).请告诉我是否使用golang/protobuf/struct是使用GRPC发送动态JSON的最佳方法.
在下面的示例中,我之前将Details
创建为map[string]interface{}
并将其序列化.然后,我在protoMessage中以bytes
的形式发送了该消息,并在服务器端对该消息进行了反序列化.
I have a written a simple GRPC server and a client to call the server (both in Go). Please tell me if using golang/protobuf/struct is the best way to send a dynamic JSON with GRPC.
In the example below, earlier I was creating Details
as a map[string]interface{}
and serializing it. Then I was sending it in protoMessage as bytes
and was de-serializing the message on the server side.
这是最好/最有效的方法吗?还是应该在我的原型文件中将Details定义为结构?
Is it the best/efficient way to do it or should I define Details as a struct in my proto file?
下面是User.proto文件
Below is User.proto file
syntax = "proto3";
package messages;
import "google/protobuf/struct.proto";
service UserService {
rpc SendJson (SendJsonRequest) returns (SendJsonResponse) {}
}
message SendJsonRequest {
string UserID = 1;
google.protobuf.Struct Details = 2;
}
message SendJsonResponse {
string Response = 1;
}
下面是client.go文件
Below is client.go file
package main
import (
"context"
"flag"
pb "grpc-test/messages/pb"
"log"
"google.golang.org/grpc"
)
func main() {
var serverAddr = flag.String("server_addr", "localhost:5001", "The server address in the format of host:port")
opts := []grpc.DialOption{grpc.WithInsecure()}
conn, err := grpc.Dial(*serverAddr, opts...)
if err != nil {
log.Fatalf("did not connect: %s", err)
}
defer conn.Close()
userClient := pb.NewUserServiceClient(conn)
ctx := context.Background()
sendJson(userClient, ctx)
}
func sendJson(userClient pb.UserServiceClient, ctx context.Context) {
var item = &structpb.Struct{
Fields: map[string]*structpb.Value{
"name": &structpb.Value{
Kind: &structpb.Value_StringValue{
StringValue: "Anuj",
},
},
"age": &structpb.Value{
Kind: &structpb.Value_StringValue{
StringValue: "Anuj",
},
},
},
}
userGetRequest := &pb.SendJsonRequest{
UserID: "A123",
Details: item,
}
res, err := userClient.SendJson(ctx, userGetRequest)
}
推荐答案
基于此原始文件.
syntax = "proto3";
package messages;
import "google/protobuf/struct.proto";
service UserService {
rpc SendJson (SendJsonRequest) returns (SendJsonResponse) {}
}
message SendJsonRequest {
string UserID = 1;
google.protobuf.Struct Details = 2;
}
message SendJsonResponse {
string Response = 1;
}
我认为使用google.protobuf.Struct
类型是一个很好的解决方案.
I think it is a good solution to use the google.protobuf.Struct
type.
在开始的时候,乡亲们的回答对我有很大帮助,所以我要感谢您的工作! :)我真的很感谢这两种解决方案! :)
另一方面,我认为我找到了一种更好的方法来生产这些Structs
.
The folks with their answers, helped me a lot at the beginning, so I would like to say thanks for your work! :) I really appreciate both solutions! :)
On the other hand, I think I found a better one to produce these kinds of Structs
.
这有点复杂,但是可以正常工作.
This is a little bit overcomplicated but it can work.
var item = &structpb.Struct{
Fields: map[string]*structpb.Value{
"name": &structpb.Value{
Kind: &structpb.Value_StringValue{
StringValue: "Anuj",
},
},
"age": &structpb.Value{
Kind: &structpb.Value_StringValue{
StringValue: "Anuj",
},
},
},
}
卢克的解决方案
这是一个较短的变量,但仍需要更多的转换. map[string]interface{} -> bytes -> Struct
m := map[string]interface{}{
"foo":"bar",
"baz":123,
}
b, err := json.Marshal(m)
s := &structpb.Struct{}
err = protojson.Unmarshal(b, s)
从我的角度来看的解决方案
我的解决方案将使用structpb
程序包中的官方功能,该程序包已有很好的文档说明,并且用户友好.
The solution from my perspective
My solution will use the official functions from the structpb
package which is pretty well documented and user friendly.
文档: https: //pkg.go.dev/google.golang.org/protobuf/types/known/structpb
例如,此代码通过旨在执行此操作的函数创建*structpb.Struct
.
For example, this code creates a *structpb.Struct
via the function that was designed to do this.
m := map[string]interface{}{
"name": "Anuj",
"age": 23,
}
details, err := structpb.NewStruct(m) // Check to rules below to avoid errors
if err != nil {
panic(err)
}
userGetRequest := &pb.SendJsonRequest{
UserID: "A123",
Details: details,
}
从map[string]interface{}
构建Struct
时应牢记的最重要的事情之一是:
One of the most important thing, that we should keep in mind when we are building Struct
from a map[string]interface{}
is this:
https://pkg.go.dev /google.golang.org/protobuf/types/known/structpb#NewValue
// NewValue constructs a Value from a general-purpose Go interface.
//
// ╔════════════════════════╤════════════════════════════════════════════╗
// ║ Go type │ Conversion ║
// ╠════════════════════════╪════════════════════════════════════════════╣
// ║ nil │ stored as NullValue ║
// ║ bool │ stored as BoolValue ║
// ║ int, int32, int64 │ stored as NumberValue ║
// ║ uint, uint32, uint64 │ stored as NumberValue ║
// ║ float32, float64 │ stored as NumberValue ║
// ║ string │ stored as StringValue; must be valid UTF-8 ║
// ║ []byte │ stored as StringValue; base64-encoded ║
// ║ map[string]interface{} │ stored as StructValue ║
// ║ []interface{} │ stored as ListValue ║
// ╚════════════════════════╧════════════════════════════════════════════╝
//
// When converting an int64 or uint64 to a NumberValue, numeric precision loss
// is possible since they are stored as a float64.
例如,如果您要生成一个以JSON格式包含字符串列表的Struct
,则应创建以下map[string]interface{}
For example, if you would like to produce a Struct
that has a string list in its JSON form, you should create the following map[string]interface{}
m := map[string]interface{}{
"name": "Anuj",
"age": 23,
"cars": []interface{}{
"Toyota",
"Honda",
"Dodge",
}
}
很抱歉,很长的帖子,希望通过proto3
和Go
使您的工作更轻松! :)
Sorry for the long post, I hope it makes your work easier with proto3
and Go
! :)
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