为什么在属性声明中仅使用setter? [英] Why using only setter in property declaration?
问题描述
int MyProperty { set; }
仅对属性使用二传手的想法是什么?如果我们将一个属性设置为某个值,我想很可能会在某个时候读取该值?
What's the idea for using only setter on property? If we set one property with some value, I guess it's very likely to read this value at some point ?
推荐答案
Write-only properties are rare in the Base Class Library, but XmlReaderSettings.XmlResolver is one example. Based on the security note in that topic, I believe the get accessor was omitted to prevent partially trusted code from accessing or tampering with the default resolver.
XmlResolver.Credentials 和
XmlResolver.Credentials and XmlTextReader.XmlResolver are probably write-only properties for the same reason.
(奇怪的是, XmlAttribute.InnerText 也是一个只写属性,但这似乎不是一个好的设计.)
(Strangely, XmlAttribute.InnerText is also a write-only property, but this doesn't seem to be good design.)
在上面的示例之后,我想您应该在仅使用读写属性的情况下使用只写属性仅,但是您不希望获取访问器来确保安全性原因.
Following the above examples, I'd say you should use a write-only property only when a read-write property would otherwise make sense, but you don't want a get accessor for security reasons.
您当然可以改用 Set
方法,但是属性具有可以在对象初始化程序中使用的优点,这与 XmlReaderSettings
一样.
You could of course use a Set
method instead, but a property has the advantage that it can be used in an object initializer, as is commonly done with XmlReaderSettings
.
这篇关于为什么在属性声明中仅使用setter?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!