Glide-如何并行加载多个图像? [英] Glide - how to load multiple images in parallel?
问题描述
我正在尝试一个简单的测试.
I'm trying a simple test.
MainActivity.java
public class MainActivity extends AppCompatActivity {
private static final int N = 20;
private final List<ImageView> images = new ArrayList<>();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
GridLayout root = ((GridLayout) findViewById(R.id.root));
for (int i = 0; i < N; i++) {
ImageView image = new ImageView(this);
images.add(image);
root.addView(image, 100, 100);
}
findViewById(R.id.load).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
load();
}
});
Stetho.initialize(
Stetho.newInitializerBuilder(this)
.enableDumpapp(Stetho.defaultDumperPluginsProvider(this))
.enableWebKitInspector(Stetho.defaultInspectorModulesProvider(this))
.build()
);
load();
}
private void load() {
for (int i = 0; i < images.size(); i++)
Glide.with(this).load("https://dummyimage.com/100x100/000/fff&text=" + (i + 1)).skipMemoryCache(true).diskCacheStrategy(DiskCacheStrategy.NONE).priority(Priority.IMMEDIATE).into(images.get(i));
}
}
MyGlideModule.java
public class MyGlideModule implements GlideModule {
@Override
public void applyOptions(Context context, GlideBuilder builder) {
}
@Override
public void registerComponents(Context context, Glide glide) {
OkHttpClient.Builder client = new OkHttpClient.Builder();
HttpLoggingInterceptor logging = new HttpLoggingInterceptor();
logging.setLevel(HttpLoggingInterceptor.Level.BODY);
client.addInterceptor(logging);
client.addNetworkInterceptor(new StethoInterceptor());
OkHttpUrlLoader.Factory factory = new OkHttpUrlLoader.Factory(client.build());
glide.register(GlideUrl.class, InputStream.class, factory);
}
}
问题是图像被一一加载,尽管我希望图像会被同时加载.
The problem is that images are loaded one by one, though I expect the will be loaded simultaneously.
在Chrome网络跟踪中显示得很好(感谢Stetho)
It well shown on the Chrome network trace (thanks to Stetho)
是否可以使滑行立即开始加载所有图像?
推荐答案
该解决方案是为Glide(以及可选的OkHttp)手动设置池执行程序:
The solution is manually set pool executors for Glide (and optionally for OkHttp):
public class MyGlideModule implements GlideModule {
@Override
public void applyOptions(Context context, GlideBuilder builder) {
builder.setResizeService(new FifoPriorityThreadPoolExecutor(100));
}
@Override
public void registerComponents(Context context, Glide glide) {
OkHttpClient.Builder builder = new OkHttpClient.Builder();
builder.connectionPool(new ConnectionPool(100, 3, TimeUnit.SECONDS));
OkHttpUrlLoader.Factory factory = new OkHttpUrlLoader.Factory(builder.build());
glide.register(GlideUrl.class, InputStream.class, factory);
}
}
默认情况下,Glide使用的线程池的大小等于CPU内核数.因此,如果它仅检测到1个内核,则一次将仅加载一个内核.
您可以根据需要在池中定义尽可能多的线程(例如,此处为100).
By default Glide uses thread pool with size, which equals count of CPU cores. So if it detects just 1 core, it will do only one load a time.
You can define as many threads in pool, as you want (here 100, for example).
反过来,OkHttp在连接池上也有默认限制,并且没有您所期望的那么笨拙(我在仿真器上只发现了4个).您可以通过将带有自定义参数的连接池对象传递给OkHttp构建器来增加此限制.
In turn, OkHttp also has default limitation on connections pool, and it is not so mush, as you may expect (I found just 4 on emulator). You can increase this limit by passing connection pool object with custom parameters to OkHttp builder.
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