ro.sf.lcd_density必须定义为构建属性 [英] ro.sf.lcd_density must be defined as a build property
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问题描述
在模拟器上运行应用程序时,出现了这些错误.如何解决它,使我的程序更可靠?
While running the application on the emulator, I have got those errors. How can I solve it so that my program will be more reliable ?
错误:
01-16 11:06:49.211: E/SurfaceFlinger(37): ro.sf.lcd_density must be defined as a build property
01-16 11:06:49.760: E/Trace(1633): error opening trace file: No such file or directory (2)
01-16 11:06:51.230: E/SurfaceFlinger(37): ro.sf.lcd_density must be defined as a build property
推荐答案
这与您的应用程序无关,只是模拟器的噪音.在真实设备上检查,您将不再看到此消息.
This has nothing to do with your application, it's just noise from the emulator. Check on a real device and you won't see this message anymore.
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