垃圾收集运行时成本的大O分析 [英] Big O analysis of garbage collection runtime cost
问题描述
在用垃圾回收语言推理运行时成本时,用'n'(列表中元素的数量)而言,诸如 myList = null;
之类的语句的成本是多少?出于争论的考虑,请将该列表视为参考类型的单链接列表,而无需最终确定.
When reasoning about runtime cost in a garbage collected language, what is the cost of a statement such as myList = null;
in terms of 'n' (the number of elements in the list)? For sake of argument, consider the list to be a singly linked list of reference types with no finalisation required.
更笼统地说,我正在寻找有关如何使用GC语言分析运行时成本的任何信息.
More generally, I'm looking for any information on how runtime cost can be analysed in a language with GC.
推荐答案
我自己的想法是,根据收集器的实现,成本很可能是O(1)或O(n).在标记和清除收集器中,根本无法到达无法访问的对象,因此我可以想象清除它们没有任何成本.(实际上,保持对象的生存状态可能会产生一定的成本,大概是通过使用世代来进行摊销.)相反,在一个简单的引用计数收集器中,我可以轻松地想象到花费O(n)进行清理...
My own thought is that the cost is likely to be either O(1) or O(n) depending on the collector implementation. In a mark and sweep collector the unreachable objects simply won't be reached, so I could imagine there being no cost associated with clearing them. (Infact there is an ongoing cost simply keeping objects alive, presumably amortised by using generations.) Conversely in a simple reference counting collector I could easily imagine it costing O(n) to do the cleanup...
在设计算法时,如何推理这一点对我来说并不明显.
It's not obvious to me how to reason about this when designing algorithms..
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