如何在build方法之外的State类中访问有状态的小部件变量? [英] How to access Stateful widget variable inside State class outside the build method?
本文介绍了如何在build方法之外的State类中访问有状态的小部件变量?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试访问_UpdateNotesState中的代码中声明的'updateNotesModel'变量.我发现您可以使用"widget"关键字来做到这一点,如下面的脚手架所示.但是这里的问题是,我试图在build方法之外访问变量,以便为TextEditingController提供默认值.我该如何实现?
I am trying to access the 'updateNotesModel' variable declared in the code in the _UpdateNotesState. I found out that you can do it using the 'widget' keyword as shown in the Scaffold below. But the problem here is that I am trying to access the variable outside the build method in order to give the TextEditingController a default value. How can I achieve this?
class UpdateNotes extends StatefulWidget {
final NotesModel updateNotesModel;
UpdateNotes({Key key, this.updateNotesModel}): super(key: key);
@override
_UpdateNotesState createState() => _UpdateNotesState();
}
class _UpdateNotesState extends State<UpdateNotes> {
TextEditingController _titleController =
new TextEditingController(text: widget.updateNotesModel.someValue); //getting an error
}
@override
Widget build(BuildContext context) {
return Scaffold(
var a = widget.updateNotesModel.someValue
.
.
.
)
}
}
推荐答案
您可以在 initState
中进行操作:
class _UpdateNotesState extends State<UpdateNotes> {
TextEditingController _titleController = new TextEditingController();
@override
void initState() {
_titleController.text= widget.updateNotesModel.someValue;
super.initState();
}
}
这篇关于如何在build方法之外的State类中访问有状态的小部件变量?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!
查看全文