使用Unity时出现实体框架错误 [英] Entity Framework Error when using Unity
问题描述
在尝试解析我的服务类时,出现一个错误,提示无法构建 DbContext
,因为它是一个抽象类.错误消息在这里:
On trying to resolve my service class, I'm getting an error that DbContext
cannot be constructed because it's an abstract class. The error message is here:
Unity.Exceptions.ResolutionFailedException: 'Resolution of the dependency failed, type = 'MyService.MyClass', name = '(none)'.
Exception occurred while: while resolving.
Exception is: InvalidOperationException - The current type, System.Data.Common.DbConnection, is an abstract class and cannot be constructed. Are you missing a type mapping?
-----------------------------------------------
At the time of the exception, the container was:
Resolving ...
...
Resolving MyApp.MyRepository,(none)
Resolving parameter 'myDbContext' of constructor MyApp.MRepository(MyApp.IMyDbContext myDbContext)
...
Resolving parameter 'existingConnection' of constructor MyApp.MyDbContext(System.Data.Common.DbConnection existingConnection, System.Data.Entity.Infrastructure.DbCompiledModel model, System.Boolean contextOwnsConnection)
Resolving System.Data.Common.DbConnection,(none)
'
DBContext看起来像这样:
The DBContext looks like this:
public class MyDbContext : System.Data.Entity.DbContext, IMyDbContext
{
public MyDbContext()
: base("MainConnectionString")
{
}
我的猜测是EF在配置文件中寻找连接字符串;但是定义了连接字符串:
My guess is that EF looks for a connection string in the config file; but the connection string is defined:
<connectionStrings>
<add name="MainConnectionString" connectionString="Server=.\SQLEXPRESS;Database=MyDB;User Id= . . ." providerName="System.Data.SqlClient" />
</connectionStrings>
统一注册:
因此,我的问题是EF如何计算出该类的构造方式,很明显我在配置中丢失了一些东西.
My question, therefore, is how does EF work out how to construct this class, as clearly I'm missing something in the configuration.
UnityContainer container = new UnityContainer();
container.RegisterType<IMyDbContext, MyDbContext>();
container.RegisterType<IMyRepository, MyRepository>();
container.RegisterInstance<IUnityContainer>(container);
推荐答案
我设法通过更改注册以显式传递连接字符串名称来使其正常工作:
I managed to get this working, by changing the registration to explicitly pass the connection string name:
UnityContainer container = new UnityContainer();
container.RegisterType<IMyDbContext, MyDbContext>(new InjectionConstructor("MainConnectionString"));
. . .
container.RegisterInstance<IUnityContainer>(container);
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