如何仅获取当前可执行文件路径的目录部分? [英] How to get only the directory portion of the current executable's path?
问题描述
我想从可执行文件所在目录的config文件夹中读取文件.我使用以下功能来做到这一点:
I want to read files from a config folder at the directory where the executable is located. I do that using the following functions:
use std::env;
// add part of path to te path gotten from fn get_exe_path();
fn get_file_path(path_to_file: &str) -> PathBuf {
let final_path = match get_exe_path() {
Ok(mut path) => {
path.push(path_to_file);
path
}
Err(err) => panic!("Path does not exists"),
};
final_path
}
// Get path to current executable
fn get_exe_path() -> Result<PathBuf, io::Error> {
//std::env::current_exe()
env::current_exe()
}
在我的情况下, get_exe_path()
将返回 C:\ Users \ User \ Documents \ Rust \ Hangman \ target \ debug \ Hangman.exe
.
In my case, get_exe_path()
will return C:\Users\User\Documents\Rust\Hangman\target\debug\Hangman.exe
.
使用 get_file_path("Config \ test.txt")
,我要将 Config \ test.txt
附加到上述路径.然后,我得到文件的以下路径: C:\ Users \ User \ Documents \ Rust \ Hangman \ target \ debug \ Hangman.exe \ Config \ test.txt
With get_file_path("Config\test.txt")
, I want to append Config\test.txt
To the above path. Then I get the following path to the file: C:\Users\User\Documents\Rust\Hangman\target\debug\Hangman.exe\Config\test.txt
问题在于, std :: env :: current_exe()
也将获得可执行文件的文件名,而我并不需要它.我只需要它所在的目录.
The problem is that std::env::current_exe()
will get the file name of the executable also and I do not need that. I only need the directory where it is located.
问题
以下以下函数调用应返回 C:\ Users \ User \ Documents \ Rust \ Hangman \ target \ debug \ Config \ test.txt
:
The following the following function call should return C:\Users\User\Documents\Rust\Hangman\target\debug\Config\test.txt
:
let path = get_file_path("Config\\test.txt");
如上例所示,如何从当前目录获取没有可执行文件名的路径?除了使用 std :: env :: current_exe()
How can I get the path from the current directory without the executable name like above example? Are there any other ways to do this than using std::env::current_exe()
推荐答案
PathBuf :: pop
是 PathBuf :: push
:
将
self
截断为self.parent
.
返回 false
,如果 self.file_name
为 None
,则不执行任何操作.除此以外,返回 true
.
Returns false
and does nothing if self.file_name
is None
. Otherwise,
returns true
.
在您的情况下:
use std::env;
use std::io;
use std::path::PathBuf;
fn inner_main() -> io::Result<PathBuf> {
let mut dir = env::current_exe()?;
dir.pop();
dir.push("Config");
dir.push("test.txt");
Ok(dir)
}
fn main() {
let path = inner_main().expect("Couldn't");
println!("{}", path.display());
}
还有可能使用 Path:: parent
:
There's also the possibility of using Path::parent
:
返回
Path
,不包含最终组成部分(如果有的话).
Returns the
Path
without its final component, if there is one.
如果路径以根或前缀结尾,则返回 None
.
Returns None
if the path terminates in a root or prefix.
在您的情况下:
fn inner_main() -> io::Result<PathBuf> {
let exe = env::current_exe()?;
let dir = exe.parent().expect("Executable must be in some directory");
let mut dir = dir.join("Config");
dir.push("test.txt");
Ok(dir)
}
另请参阅:
这篇关于如何仅获取当前可执行文件路径的目录部分?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!