当我在vtk窗口中选择一个框时,可以将哪种vtk.vtkCommand事件设置为Observer? [英] What kind of vtk.vtkCommand event I can put as Observer when I select a box in a vtk window?
问题描述
我试图找到一种方法来检测何时结束在vtk窗口中创建盒子.为了进行选择,我首先按键盘上的"r",然后用鼠标左键在窗口上打一个框.我试图将观察者添加到 MouseInteractorHighLightActor
类中,但是找不到正确的 vtk.vtkCommand
事件来触发我的功能.有人知道我应该使用哪一个吗?
import vtk类MouseInteractorHighLightActor(vtk.vtkInteractorStyleRubberBandPick):def __init __(self,parent = None):self.AddObserver(vtk.vtkCommand.EndPickEvent,self.EndPickEventfunc)self.AddObserver(vtk.vtkCommand.PickEvent,self.PickEvent)self.AddObserver(vtk.vtkCommand.KeyPressEvent,self.KeypressCallbackFunction)返回def KeypressCallbackFunction(self,obj,event):打印('按键被按下!')def PickEvent(self,obj,event):打印('PickEvent!')def EndPickEventfunc(自己,obj,事件):打印('我在这里!')clickPos = self.GetInteractor().GetEventPosition()#渲染器和渲染窗口渲染器= vtk.vtkRenderer()renderer.SetBackground(.3,.4,.5)renwin = vtk.vtkRenderWindow()renwin.AddRenderer(渲染器)#互动者互动者= vtk.vtkRenderWindowInteractor()interactor.SetRenderWindow(renwin)#添加自定义样式样式= MouseInteractorHighLightActor()style.SetDefaultRenderer(renderer)interactor.SetInteractorStyle(样式)#添加球体来玩对于我在范围(10)中:源= vtk.vtkSphereSource()source.SetRadius(vtk.vtkMath.Random(.5,1.0))source.SetCenter(vtk.vtkMath.Random(-5,5),vtk.vtkMath.Random(-5,5),vtk.vtkMath.Random(-5,5))source.SetPhiResolution(11)source.SetThetaResolution(21)映射器= vtk.vtkPolyDataMapper()mapper.SetInputConnection(source.GetOutputPort())演员= vtk.vtkActor()actor.SetMapper(映射器)actor.GetProperty().SetDiffuseColor(vtk.vtkMath.Random(.4,1.0),vtk.vtkMath.Random(.4,1.0),vtk.vtkMath.Random(.4,1.0))renderer.AddActor(actor)# 开始interactor.Initialize()interactor.Start()
在 vtk.vtkRenderedAreaPicker
上使用 vtk.vtkCommand.EndPickEvent
观察器,并将该区域选择器添加到 vtkRenderWindowInteractor
以下是执行此操作的代码:
import vtk类MouseInteractorHighLightActor(vtk.vtkInteractorStyleRubberBandPick):def __init __(self,parent = None):self.AddObserver(vtk.vtkCommand.PickEvent,self.PickEvent)self.AddObserver(vtk.vtkCommand.KeyPressEvent,self.KeypressCallbackFunction)self.area_picker = vtk.vtkRenderedAreaPicker()self.area_picker.AddObserver(vtk.vtkCommand.EndPickEvent,self.EndPickEventfunc)self.area_picker.AddObserver(vtk.vtkCommand.PickEvent,self.PickEvent)返回def KeypressCallbackFunction(self,obj,event):打印('按键被按下!')def PickEvent(self,obj,event):打印('PickEvent!')def EndPickEventfunc(自己,obj,事件):打印('我在这里!')clickPos = self.GetInteractor().GetEventPosition()#渲染器和渲染窗口渲染器= vtk.vtkRenderer()renderer.SetBackground(.3,.4,.5)renwin = vtk.vtkRenderWindow()renwin.AddRenderer(渲染器)#互动者互动者= vtk.vtkRenderWindowInteractor()interactor.SetRenderWindow(renwin)#添加自定义样式样式= MouseInteractorHighLightActor()style.SetDefaultRenderer(renderer)interactor.SetInteractorStyle(样式)interactor.SetPicker(style.area_picker)#添加球体来玩对于我在范围(10)中:源= vtk.vtkSphereSource()source.SetRadius(vtk.vtkMath.Random(.5,1.0))source.SetCenter(vtk.vtkMath.Random(-5,5),vtk.vtkMath.Random(-5,5),vtk.vtkMath.Random(-5,5))source.SetPhiResolution(11)source.SetThetaResolution(21)映射器= vtk.vtkPolyDataMapper()mapper.SetInputConnection(source.GetOutputPort())演员= vtk.vtkActor()actor.SetMapper(映射器)actor.GetProperty().SetDiffuseColor(vtk.vtkMath.Random(.4,1.0),vtk.vtkMath.Random(.4,1.0),vtk.vtkMath.Random(.4,1.0))renderer.AddActor(actor)# 开始interactor.Initialize()interactor.Start()
PyVista使这种方式更容易
结帐PyVista:
I'm trying to find a way to detect when I end to make a box in the vtk window.
to allow the selection I first press 'r' on the keyboard, then I can make a box on the window with the left mouse.
I tried to add an Observer to the MouseInteractorHighLightActor
class but I cannot find the right vtk.vtkCommand
event to trigger my function.
does someone know which one I should use?
import vtk
class MouseInteractorHighLightActor(vtk.vtkInteractorStyleRubberBandPick):
def __init__(self, parent=None):
self.AddObserver(vtk.vtkCommand.EndPickEvent, self.EndPickEventfunc)
self.AddObserver(vtk.vtkCommand.PickEvent, self.PickEvent)
self.AddObserver(vtk.vtkCommand.KeyPressEvent, self.KeypressCallbackFunction)
return
def KeypressCallbackFunction(self, obj, event):
print('Key pressed!')
def PickEvent(self, obj, event):
print('PickEvent!')
def EndPickEventfunc(self, obj, event):
print('I was here!')
clickPos = self.GetInteractor().GetEventPosition()
# A renderer and render window
renderer = vtk.vtkRenderer()
renderer.SetBackground(.3, .4, .5)
renwin = vtk.vtkRenderWindow()
renwin.AddRenderer(renderer)
# An interactor
interactor = vtk.vtkRenderWindowInteractor()
interactor.SetRenderWindow(renwin)
# add the custom style
style = MouseInteractorHighLightActor()
style.SetDefaultRenderer(renderer)
interactor.SetInteractorStyle(style)
# Add spheres to play with
for i in range(10):
source = vtk.vtkSphereSource()
source.SetRadius(vtk.vtkMath.Random(.5, 1.0))
source.SetCenter(vtk.vtkMath.Random(-5, 5), vtk.vtkMath.Random(-5, 5), vtk.vtkMath.Random(-5, 5))
source.SetPhiResolution(11)
source.SetThetaResolution(21)
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(source.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetDiffuseColor(vtk.vtkMath.Random(.4, 1.0), vtk.vtkMath.Random(.4, 1.0), vtk.vtkMath.Random(.4, 1.0))
renderer.AddActor(actor)
# Start
interactor.Initialize()
interactor.Start()
Use a vtk.vtkCommand.EndPickEvent
observer on an vtk.vtkRenderedAreaPicker
and add that area picker to the vtkRenderWindowInteractor
Here is code to do it:
import vtk
class MouseInteractorHighLightActor(vtk.vtkInteractorStyleRubberBandPick):
def __init__(self, parent=None):
self.AddObserver(vtk.vtkCommand.PickEvent, self.PickEvent)
self.AddObserver(vtk.vtkCommand.KeyPressEvent, self.KeypressCallbackFunction)
self.area_picker = vtk.vtkRenderedAreaPicker()
self.area_picker.AddObserver(vtk.vtkCommand.EndPickEvent, self.EndPickEventfunc)
self.area_picker.AddObserver(vtk.vtkCommand.PickEvent, self.PickEvent)
return
def KeypressCallbackFunction(self, obj, event):
print('Key pressed!')
def PickEvent(self, obj, event):
print('PickEvent!')
def EndPickEventfunc(self, obj, event):
print('I was here!')
clickPos = self.GetInteractor().GetEventPosition()
# A renderer and render window
renderer = vtk.vtkRenderer()
renderer.SetBackground(.3, .4, .5)
renwin = vtk.vtkRenderWindow()
renwin.AddRenderer(renderer)
# An interactor
interactor = vtk.vtkRenderWindowInteractor()
interactor.SetRenderWindow(renwin)
# add the custom style
style = MouseInteractorHighLightActor()
style.SetDefaultRenderer(renderer)
interactor.SetInteractorStyle(style)
interactor.SetPicker(style.area_picker)
# Add spheres to play with
for i in range(10):
source = vtk.vtkSphereSource()
source.SetRadius(vtk.vtkMath.Random(.5, 1.0))
source.SetCenter(vtk.vtkMath.Random(-5, 5), vtk.vtkMath.Random(-5, 5), vtk.vtkMath.Random(-5, 5))
source.SetPhiResolution(11)
source.SetThetaResolution(21)
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(source.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetDiffuseColor(vtk.vtkMath.Random(.4, 1.0), vtk.vtkMath.Random(.4, 1.0), vtk.vtkMath.Random(.4, 1.0))
renderer.AddActor(actor)
# Start
interactor.Initialize()
interactor.Start()
PyVista makes this way easier
Checkout PyVista: https://docs.pyvista.org
import pyvista as pv
import numpy as np
spheres = pv.MultiBlock()
for i in range(10):
spheres.append(pv.Sphere(radius=(i + 5) / 10,
center=np.random.rand(3) * 5))
plotter = pv.Plotter(notebook=0)
for i in range(10):
sphere = pv.Sphere(radius=(i) / 10,
center=np.random.rand(3) * 10 - 5)
plotter.add_mesh(sphere)
def k_button():
print("K key pressed")
def picking(mesh):
print("Some stuff was picked")
plotter.add_key_event("k", k_button)
plotter.enable_cell_picking(callback=picking, through=False)
plotter.show()
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