&“未找到符号"iPhone/iPad通用应用中的UIPopoverController错误 [英] "Symbol not found" error for UIPopoverController in an iPhone/iPad Universal App
问题描述
在我的通用二进制iPhone/iPad应用程序中,用户可以在以模态显示的视图控制器中调整首选项.在iPhone上,设置面板上显示有presentModalViewController:animated :,在iPad上,我使用了UIPopoverController.
In a universal binary iPhone/iPad app of mine, users are able to adjust preferences in a view controller that's presented modally. On the iPhone, the settings panel is presented with presentModalViewController:animated:, and on the iPad, I use a UIPopoverController.
我有一点时间将UIPopoverController代码与iPhone代码完全隔离.每次我为iPhone编译时,都会出现以下错误:
I'm having a heck of a time completely isolating the UIPopoverController code away from the iPhone code. Everytime I compile for the iPhone, I get the following error:
dyld: Symbol not found: _OBJC_CLASS_$_UIPopoverController
Referenced from: /var/mobile/Applications/CBB37F87-AA6D-47E2-823A-E259E3268A32/MyApp debug.app/MyApp
Expected in: /System/Library/Frameworks/UIKit.framework/UIKit
这当然是因为iPhone上的UIKit没有UIPopoverController类.是否有人对如何有效地将iPad API包括与iPhone代码隔离开来提出建议,以便我可以实际运行我的代码?
This is of course because UIKit on the iPhone doesn't have a UIPopoverController class. Does anybody have advice for how to effectively isolate the iPad API includes from the iPhone code, so I can actually run my code?
推荐答案
啊,没关系.看看苹果的示例应用程序"TopPaid"
Ahhhh nevermind. Check out Apple's example app "TopPaid"
有点怪,但是可以用.希望有一个更优雅的解决方案...
It's kinda hacky, but it works. Wish there was a more elegant solution...
Class cls = NSClassFromString(@"UIPopoverController");
if (cls != nil)
{
UIPopoverController *aPopoverController =
[[cls alloc] initWithContentViewController:self.masterViewController];
self.popoverController = aPopoverController;
[aPopoverController release];
[popoverController presentPopoverFromBarButtonItem:barButtonItem
permittedArrowDirections:UIPopoverArrowDirectionUp
animated:YES];
}
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