在处理iPhone应用程序的大小从12MB到31MB跳到 [英] iPhone App SIze jumps from 12mb to 31mb while processing
问题描述
当我提出我的应用程序,这是12MB,但通过处理它现在要跃升至31MB。我认为这是由于以前没有加入的ARMv6和ARMv7体系结构。
When I submitted my app, it was 12mb but going now through processing it jumped to 31mb. I think this is due to the armv6 and armv7 architectures that weren't added before.
但尽管如此,19MB是离谱。我怎么能去下20MB(3G的下载限制),如果ARM体系结构是19MB?而且,我不希望削减他们的一关。
But still, 19mb is outrageous. How can I go under 20mb (the 3g downloadable limit) if the arm architectures are 19mb? And, I don't want to cut one of them off.
我是不是做错了什么?我不认为我uncom pressed我的纹理,因为它说我是处理之前12MB。
Am I doing something wrong? I dont think I uncompressed my textures, because it said I was 12mb before processing.
截至目前,我拒绝了我的二进制和我试图找出削减应用大小的好方法。
As of now, I rejected my binary and am trying to figure out a good way to cut app size.
任何想法?谢谢你。
推荐答案
要准确测量二进制文件的大小时,它会在App Store:
To accurately measure the size of binary when it'll be in the app store:
的http://longweekendmobile.com/2011/12/21/20mb-limit-finding-the-real-size-of-an-app-binary/
要看看你有你的应用程序任何未使用的图形文件,使用工具瘦:
To find out if you have any unused graphics files in your app, use the tool "Slender":
http://itunes.apple.com/us/app/修长/ id493656257?MT = 12
如果你有很多的大的PNG图像文件,您可以用JPEG的替换他们,只要他们不使用的透明度。
If you have a lot of large PNG image files, you can replace them with JPEG's, as long as they don't use transparency.
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