从Threes.js点生成网格 [英] Generate Mesh from Points Three.js
问题描述
我正在尝试通过鼠标单击生成的一堆点在三"中创建可点击的形状.
I'm trying to create a clickable shape in Three from a bunch of points that are generated by mouse click.
此代码可以正常工作:
mouse.x = ( ( event.clientX - renderer.domElement.offsetLeft ) / player.width ) * 2 - 1;
mouse.y = - ( ( event.clientY - renderer.domElement.offsetTop ) / player.height ) * 2 + 1
raycaster.setFromCamera( mouse, camera );
var objects = [];
objects.push(selectedHotspot);
var intersects = raycaster.intersectObjects( objects, true );
if ( intersects.length > 0 ) {
var point = new THREE.Mesh( new THREE.SphereGeometry(1, 1, 1), new THREE.MeshBasicMaterial( { color: 0x00ffff } ) );
point.position.copy(intersects[0].point);
scene.add(point);
points.push(intersects[0].point);
}
var geometry = new THREE.Geometry();
points.forEach( function( point ){
geometry.vertices.push( point );
});
geometry.vertices.push( points[0] );
geometry.faces.push( new THREE.Face3(0, 1, 2));
// material
var material = new THREE.MeshBasicMaterial( { color: 0xffffff } );
// line
var line = new THREE.Mesh( geometry, material );
scene.add( line );
hotspots.push( line );
添加点,我可以在它们之间画线,只是不能填充中心,以便鼠标可以检测到点!
The points get added, I can draw lines between them I just can't fill in the center so the mouse can detect it!
推荐答案
您可以使用 THREE.ConvexGeometry
从点创建网格.
You can create a mesh from points using THREE.ConvexGeometry
.
var mesh = new THREE.ConvexGeometry( vertices_array );
例如,参见 http://threejs.org/examples/webgl_geometry_convex.html
这只是您要点的凸包,但是对于您的用例来说应该足够了.
This is just the convex hull of your points, but it should be sufficient for your use case.
您必须在源代码中明确包含Three.js文件 examples/js/geometries/ConvexGeometry.js
.
You must include the three.js file examples/js/geometries/ConvexGeometry.js
explicitly in your source code.
three.js r.84
three.js r.84
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