在此函数中无效时 NSTimer 不会停止 [英] NSTimer not stopping when invalidated in this function
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问题描述
我正在尝试使用 NTTimer,但它不起作用.
I'm trying to use NTTimer but it doesn't work.
从这里开始:
timer = NSTimer.scheduledTimerWithTimeInterval(0.003, target: self, selector: "openFrameAnimation", userInfo: nil, repeats: true)
它触发这个函数:
func openFrameAnimation(){
Swift.print("Animation Goes... ",NSDate().timeIntervalSince1970)
self.frame = NSRect(x: self.frame.origin.x,
y: self.frame.origin.y-12,
width: self.frame.width,
height: self.frame.height + 12)
if(self.frame.height >= self.finalFrame.height){
Swift.print("STOP")
self.frame = self.finalFrame
timer.invalidate()
// timer = nil //ERROR: nil cannot be assigned to type "NSTimer"
}
self.needsDisplay = true
}
即使一遍遍打印STOP",定时器还是继续调用openFrameAnimation,我也无法停止.验证条件后如何停止计时器?
Even if "STOP" is printed over and over again, the timer continues to call openFrameAnimation and I can't stop it. How can I stop timer when condition is verified?
日志:
[...]
*Animation Goes... 1456613095.27813
STOP
[...]
Animation Goes... 1456613095.51233
STOP
Animation Goes... 1456613095.54458
[...]
STOP
Animation Goes... 1456613095.5938
STOP*
推荐答案
Swift 4
添加
var timer = Timer()
到班级顶端
设置您的计时器(使用您的原始信息 - 您可能希望根据一些建议进行更改,尤其是@Rob 关于帧速率的建议)
set your timer (using your original info - you may want to change as per some suggestions, particularly the one from @Rob about the frame rate)
timer = Timer.scheduledTimer(timeInterval: 0.003, target: self, selector: #selector("openFrameAnimation"), userInfo: nil, repeats: true)
停止计时
stop the timer
timer.invalidate()
timer = Timer()
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