处理随机建筑绘图窗口问题 [英] Processing Randomized Building Drawing Window Issue
本文介绍了处理随机建筑绘图窗口问题的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我重新发布此内容,因为我第一次发布此代码时代码不正确.我把这一切都归结到这一部分.看起来像这样.
I'm reposting this as the code was not correct the first time I posted this. I got it all down up to this part. It looks like this.
但它应该是这样的.
任何使窗户与建筑物对齐的帮助都会很棒,因为我对此很陌生.谢谢
Any Help with making it so the windows align to the buildings would be great as I am quite new to this. Thanks
int[] buildingHeights = new int[12];
int[] starXValues = new int[200];
int[] starYValues = new int[200];
void setup(){
size(600,450);
background(0);
}
void draw(){}
void drawAll(){
fill(255);
stroke(255);
drawSky();
drawBuildings();
}
void drawSky(){
stroke(255);
strokeWeight(1);
ellipse(500,-20,150,150);
for(int i = 0; i<starXValues.length; i++)
point(starXValues[i],starYValues[i]);
}
void drawBuildings(){
stroke(0);
for(int i = 0; i<buildingHeights.length;i++){
drawBuilding(i*50,height-buildingHeights[i]*50);
}
}
void drawBuilding(int x, int y){
fill(100);
rect(x,height,50,-y);
for(int i = 1; i < 7; i++){
for(int j = 1; j < height/y; j++){
int lights = (int)random(2);
if(lights==1)
fill(#ECFF27);
else
fill(255);
rect(x*i,y*i,5,10);
}
}
}
void randomize(){
for (int n = 0; n < starXValues.length; n++ )
starXValues[n] = (int)random(width);
for (int n = 0; n < starYValues.length; n++ )
starYValues[n] = (int)random(width);
for (int n = 0; n < buildingHeights.length; n++ )
buildingHeights[n] = (int)random(8);
}
void mousePressed(){
background(0);
randomize();
drawAll();
}
推荐答案
您在根据您的建筑物调整窗口 x/y 位置时遇到问题,我尝试修复它以使其看起来尽可能接近您展示的示例图片
You had a problem adjusting the windows x/y positions according to your building, I tried to fix it to look as close as possible to the example picture you showed
void drawBuilding(int x, int y){
fill(100);
rect(x,height,50,-y);
for(int i = 1; i < 6; i++){
for(int j = 1; j <= y/25; j++){
int lights = (int)random(2);
if(lights==1)
fill(#ECFF27);
else
fill(0);
rect(x+i*10-8,height-j*25+12,5,10);
}
}
}
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