为c中nanopb中的protobuf消息中的重复字段创建回调和结构 [英] creating callbacks and structs for repeated field in a protobuf message in nanopb in c
问题描述
我有一个原始消息定义为:
I have a proto message defined as:
message SimpleMessage {
repeated int32 number = 1;}
现在,编译后,该字段是 pb_callback_t
并且我想编写该函数.(没有 .options 文件)
now, after compiling, the field is of pb_callback_t
and I suppose to write that function. (without .options file)
现在,函数应该包含在哪里以及包含什么?数据本身存储在哪里以及如何访问它/为其分配新数据?
now, where and what should the function contain? where does the data itself being stored and how can I access it/ assign new data to it?
* 编辑 *
根据@Groo 的回答,这是我试过的代码:
according to @Groo 's answer, this is the code I tried:
typedef struct {
int numbers_decoded;
} DecodingState;
bool read_single_number(pb_istream_t *istream, const pb_field_t *field, void **arg)
{
// get the pointer to the custom state
DecodingState *state = (DecodingState*)(*arg);
int32_t value;
if (!pb_decode_varint32(istream, &value))
{
const char * error = PB_GET_ERROR(istream);
printf("Protobuf error: %s", error);
return false;
}
printf("Decoded successfully: %d", value);
state->numbers_decoded++;
return true;
}
int main(void) {
int32_t arr[3] = {10, 22, 342};
uint8_t buffer[128];
size_t message_length;
bool status;
SimpleMessage simple = SimpleMessage_init_zero;
printf("\nbefore : arr[0] = %d\n",arr[0]);
// set the argument and the callback fn
simple.number.arg = &arr;
simple.number.funcs.decode = read_single_number;
pb_ostream_t ostream = pb_ostream_from_buffer(buffer, sizeof(buffer));
status = pb_encode(&ostream, SimpleMessage_fields, &simple);
message_length = ostream.bytes_written;
SimpleMessage simple1 = SimpleMessage_init_zero;
simple = simple1;
arr[0] = 0;
pb_istream_t istream = pb_istream_from_buffer(buffer, message_length);
// this function will call read_single_number several times
status = pb_decode(&istream, SimpleMessage_fields, &simple);
printf("\nafter : arr[0] = %d\n",arr[0]);
return EXIT_SUCCESS;
}
输出为:
之前:arr[0] = 10
before : arr[0] = 10
解码成功:17
之后:arr[0] = 0
after : arr[0] = 0
我做错了什么?
推荐答案
您可以使用一些 nanopb 特定的 proto 标志强制 nanopb 生成具有静态分配数组的结构.
You can use some nanopb-specific proto flags to force nanopb to generate structs with statically allocated arrays.
然而,nanopb 的protogen 的默认行为是生成一个回调函数,在编码(整个列表一次)和解码(对每个项目在列表).这在低内存嵌入式系统中有时是首选,因为您不需要一次分配多个项目.
However, the default behavior of nanopb's protogen is to generate a callback function which is called by nanopb during encoding (once for the entire list) and decoding (once for each item in the list). This is sometimes preferred in low-memory embedded systems, because you don't need to allocate more than one item at a time.
因此,对于您的 .proto
文件:
So, for your .proto
file:
message SimpleMessage {
repeated int32 number = 1;
}
你可能会得到类似的信息:
You might get something like:
typedef struct _SimpleMessage {
pb_callback_t number;
} SimpleMessage;
这意味着您必须创建自己的回调函数,该函数将为每个项目连续调用.
Meaning you will have to create your own callback function which will be called for each item in succession.
为了简单起见,假设您有一个简单的可变长度"列表,如下所示:
So for simplicity, let's say you have a simple "variable length" list like this:
#define MAX_NUMBERS 32
typedef struct
{
int32_t numbers[MAX_NUMBERS];
int32_t numbers_count;
}
IntList;
// add a number to the int list
void IntList_add_number(IntList * list, int32_t number)
{
if (list->numbers_count < MAX_NUMBERS)
{
list->numbers[list->numbers_count] = number;
list->numbers_count++;
}
}
显然,对于这样的示例,使用回调没有任何意义,但它使示例变得简单.
Obviously, for such an example, using callbacks wouldn't make any sense, but it makes the example simple.
编码回调必须遍历列表,并为列表中的每一项写入protobuf标签和值:
Encoding callback must iterate through the list, and write the protobuf tag and the value for each item in the list:
bool SimpleMessage_encode_numbers(pb_ostream_t *ostream, const pb_field_t *field, void * const *arg)
{
IntList * source = (IntList*)(*arg);
// encode all numbers
for (int i = 0; i < source->numbers_count; i++)
{
if (!pb_encode_tag_for_field(ostream, field))
{
const char * error = PB_GET_ERROR(ostream);
printf("SimpleMessage_encode_numbers error: %s", error);
return false;
}
if (!pb_encode_svarint(ostream, source->numbers[i]))
{
const char * error = PB_GET_ERROR(ostream);
printf("SimpleMessage_encode_numbers error: %s", error);
return false;
}
}
return true;
}
解码回调为每个项目调用一次,并附加"到列表中:
Decoding callback is called once for each item, and "appends" to the list:
bool SimpleMessage_decode_single_number(pb_istream_t *istream, const pb_field_t *field, void **arg)
{
IntList * dest = (IntList*)(*arg);
// decode single number
int64_t number;
if (!pb_decode_svarint(istream, &number))
{
const char * error = PB_GET_ERROR(istream);
printf("SimpleMessage_decode_single_number error: %s", error);
return false;
}
// add to destination list
IntList_add_number(dest, (int32_t)number);
return true;
}
有了这两个,你必须小心地将正确的回调分配给正确的函数:
With these two in place, you must be careful to assign the right callback to the right function:
uint8_t buffer[128];
size_t total_bytes_encoded = 0;
// encoding
{
// prepare the actual "variable" array
IntList actualData = { 0 };
IntList_add_number(&actualData, 123);
IntList_add_number(&actualData, 456);
IntList_add_number(&actualData, 789);
// prepare the nanopb ENCODING callback
SimpleMessage msg = SimpleMessage_init_zero;
msg.number.arg = &actualData;
msg.number.funcs.encode = SimpleMessage_encode_numbers;
// call nanopb
pb_ostream_t ostream = pb_ostream_from_buffer(buffer, sizeof(buffer));
if (!pb_encode(&ostream, SimpleMessage_fields, &msg))
{
const char * error = PB_GET_ERROR(&ostream);
printf("pb_encode error: %s", error);
return;
}
total_bytes_encoded = ostream.bytes_written;
printf("Encoded size: %d", total_bytes_encoded);
}
与解码类似:
// decoding
{
// empty array for decoding
IntList decodedData = { 0 };
// prepare the nanopb DECODING callback
SimpleMessage msg = SimpleMessage_init_zero;
msg.number.arg = &decodedData;
msg.number.funcs.decode = SimpleMessage_decode_single_number;
// call nanopb
pb_istream_t istream = pb_istream_from_buffer(buffer, total_bytes_encoded);
if (!pb_decode(&istream, SimpleMessage_fields, &msg))
{
const char * error = PB_GET_ERROR(&istream);
printf("pb_decode error: %s", error);
return;
}
printf("Bytes decoded: %d", total_bytes_encoded - istream.bytes_left);
}
如果您的消息中有重复的结构,您的回调将不会使用nanopb 原始函数(如上面的 pb_decode_varint32
),但对于每种具体的消息类型也是 pb_decode
.如果需要,您的回调还可以将新的回调附加到这些嵌套结构.
If you have a repeated struct inside your message, your callback will not use
nanopb primitive functions (like pb_decode_varint32
above), but again pb_decode
for each concrete message type. Your callback can also attach new callbacks to those nested structs, if needed.
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