pygame 图像背景与主背景不匹配 [英] pygame image background does not match main background
问题描述
我有一张背景透明的图片.当我将图像 blit 到我的游戏背景上时,透明背景出现在屏幕上(见下图)
I have an image with a transparent background. When I blit the image on to the background of my game the transparent background appears on the screen (see image below)
这是我的代码:
import sys
import pygame
def runGame():
""" Function for running pygame """
pygame.init()
screen = pygame.display.set_mode((1200, 800))
pygame.display.set_caption("Car Simulator")
image = pygame.image.load('./car1.bmp').convert()
bg_color = (230,230,230)
# Start main loop for the game
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
screen.blit(image, (50,100))
pygame.display.flip()
runGame()
起初我以为是因为我没有使用 convert()
方法.但是我仍然有同样的问题.关于如何使图像背景与屏幕背景相匹配的任何想法.任何帮助,将不胜感激.谢谢.
At first I thought it was because I was not using the convert()
method. However I'm still having the same issue. Any ideas on how I can get the background of the image to match the background of the screen. Any help would be appreciated. Thank you.
推荐答案
如果背景有统一的颜色,那么可以通过pygame.Surface.set_colorkey
.例如,如果背景是白色 (255, 255, 255):
If the background has a uniform color, then you can set the transparent colorkey by pygame.Surface.set_colorkey
. For instnace if the background is the white (255, 255, 255):
image = pygame.image.load('./car1.bmp').convert()
image.set_colorkey((255, 255, 255))
无论如何,如果背景有多种颜色,这将无法解决问题.
Anyway that won't solve the issue if the background has multiple colors.
我建议使用支持每像素 alpha 的图像格式.例如PNG(便携式网络图形):
I recommend to use an image format which supports per pixel alpha. For instance PNG (Portable Network Graphics):
image = pygame.image.load('./car1.png').convert_alpha()
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