如何将非抗锯齿字体渲染到内部图像? [英] How to render non-anti-aliased font to internal image?

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问题描述

使用 Python 将非抗锯齿字体(例如 ttf 字体)渲染到内部图像(例如到 PIL.Image,即我不需要显示它)?我说准确是因为我不久前用 pygame 尝试过它,并且我给它的大小呈现的字体与 Word 或 Paint 中呈现的窗口不匹配.

解决方案

Python Imaging Library (PIL) 可以将文本渲染为图像——我不知道它不准确,但我还没有完全测试过...

来自先前存在的问题的示例:

from PIL import Image从 PIL 导入 ImageFont、ImageDrawimage = Image.new("RGBA", (288,432), (255,255,255))usr_font = ImageFont.truetype("resources/HelveticaNeueLight.ttf", 25)d_usr = ImageDraw.Draw(图像)d_usr.fontmode = "1" # 这显然设置了 (anti)aliasing.请参阅下面的链接.d_usr.text((105,280), "MYTEXT",(0,0,0), font=usr_font)

另见:

http://www.pythonware.com/products/pil/

http://mail.python.org/pipermail/image-sig/2005-August/003497.html

Python 图像库 - 文本渲染

What is the most speedy way and accurate to render non-anti-aliased fonts (e.g. ttf fonts) using Python to an internal image (e.g. to a PIL.Image, i.e. I don't need to display it)? I say accurate because I tried it with pygame a while back and the rendered fonts at the size I gave it didn't match what windows rendered in Word or Paint.

解决方案

Python Imaging Library (PIL) can render text to an image--I'm not aware of it being inaccurate, but I haven't fully tested it yet...

Example from a pre-existing question:

from PIL import Image
from PIL import ImageFont, ImageDraw

image = Image.new("RGBA", (288,432), (255,255,255))
usr_font = ImageFont.truetype("resources/HelveticaNeueLight.ttf", 25)
d_usr = ImageDraw.Draw(image)
d_usr.fontmode = "1" # this apparently sets (anti)aliasing.  See link below.
d_usr.text((105,280), "MYTEXT",(0,0,0), font=usr_font)

See also:

http://www.pythonware.com/products/pil/

http://mail.python.org/pipermail/image-sig/2005-August/003497.html

Python Imaging Library - Text rendering

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