SwiftUI Beta 3 黑屏 [英] SwiftUI Beta 3 Black Screen
本文介绍了SwiftUI Beta 3 黑屏的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我刚刚转换为 beta 3,我以前工作的 SwiftUI 代码现在呈现纯黑屏幕.Beta 3 是否有变化导致了这种情况.有解决办法吗?
I just converted to beta 3 and my previously working SwiftUI code is now rendering a plain black screen. Was there a change in beta 3 that is causing this. Is there a solution to fix it?
场景委托代码:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Use a UIHostingController as window root view controller
let window = UIWindow(frame: UIScreen.main.bounds)
window.rootViewController = UIHostingController(rootView: ContentView())
self.window = window
window.makeKeyAndVisible()
}
推荐答案
Beta 3 工作版 Scene Delgate:
Beta 3 Working Version Of Scene Delgate:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Use a UIHostingController as window root view controller
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: ContentView())
self.window = window
window.makeKeyAndVisible()
}
}
澄清一下,测试版 1 使用了 UIWindow(frame: ...)
,现在已更改为 UIWindow(windowScene: ...)
.传递的参数现在是当前场景和类型转换为 UIWindowScene
.
To clarify, beta 1 used UIWindow(frame: ...)
which has now changed to UIWindow(windowScene: ...)
. The parameter passed is now the current scene and type cast to UIWindowScene
.
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