SwiftUI inputAccesoryView 实现 [英] SwiftUI inputAccesoryView Implementation
问题描述
我正在尝试在 SwiftUI 中的 TextField 上实现 inputAccessoryView.目标是在键盘上方出现一个完成"按钮,按下该按钮后即可摆脱键盘(即 resignFirstResponder()).
I am trying to implement an inputAccessoryView on a TextField in SwiftUI. The goal is to have a "Done" Button appear above the Keyboard which when pressed gets rid of the keyboard (i.e. resignFirstResponder()).
我看到了以下 Medium 文章,该文章声称完全按照我的要求实施此行为,但是,我正在努力使其正常工作.
I came across the following Medium article which purports to implement this behavior exactly as I would require, however, I am struggling to get it working.
我试图在一个空白的 XCode 项目中实现这个,我的代码编译,但是,TextField 永远不会出现,我无法触摸应该调出键盘的区域.如何正确实现此代码以获得所需的行为?
I have tried to implement this in a blank XCode project, my code compiles, however, the TextField never shows up, and I cannot touch in the area it should be to bring up the keyboard. How do I correctly implement this code to get the desired behavior?
import Foundation
import UIKit
import SwiftUI
class TextFieldViewController
: UIViewController {
// our custom text field will report changes to the outside
let text: Binding<String>?
// if the toolbar (see below) is used (Done), the keyboard shall be dismissed
// and optionally we execute a provided closure
let onDismiss: (() -> Void)?
init (
text: Binding<String>
, onDismiss: (() -> Void)?) {
self.text = text
self.onDismiss = onDismiss
super.init(
nibName: nil //"<XIB>"
, bundle: nil //Bundle.main?
)
}
required init?(coder: NSCoder) {
self.text = nil
self.onDismiss = nil
super.init(coder: coder)
}
// helper function to encapsulate calling the "view" of UIViewController
fileprivate func getTextField() -> UITextField? {
return view as? UITextField
}
override func viewDidLoad() {
let textField = self.getTextField()
guard textField != nil else {
return
}
// configure a toolbar with a Done button
let toolbar = UIToolbar()
toolbar.setItems([
// just moves the Done item to the right
UIBarButtonItem(
barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace
, target: nil
, action: nil
)
, UIBarButtonItem(
title: "Done"
, style: UIBarButtonItem.Style.done
, target: self
, action: #selector(self.onSet)
)
]
, animated: true
)
toolbar.barStyle = UIBarStyle.default
toolbar.sizeToFit()
textField?.inputAccessoryView = toolbar
}
@objc private func onSet() {
let textField = self.getTextField()
textField?.resignFirstResponder()
self.text?.wrappedValue = textField?.text ?? ""
self.onDismiss?()
}
}
// The SwiftUI view, wrapping the UITextField
struct TextFieldView: View {
var text: Binding<String>
var onDismissKeyboard: (() -> Void)?
var body: some View {
TextFieldRepresentable(
text: self.text
, dismissKeyboardCallback: self.onDismissKeyboard
)
}
}
// The UIViewControllerRepresentable, feeding and controlling the UIViewController
struct TextFieldRepresentable
: UIViewControllerRepresentable {
// the callback
let dismissKeyboardCallback: (() -> Void)?
// created in the previous file/gist
let viewController: TextFieldViewController
init (
text: Binding<String>
, dismissKeyboardCallback: (() -> Void)?) {
self.dismissKeyboardCallback = dismissKeyboardCallback
self.viewController = TextFieldViewController(
text: text
, onDismiss: dismissKeyboardCallback
)
}
// UIViewControllerRepresentable
func makeUIViewController(context: Context) -> UIViewController {
return viewController
}
// UIViewControllerRepresentable
func updateUIViewController(_ viewController: UIViewController, context: Context) {
}
}
struct ContentView : View {
@State var email:String = ""
var body: some View {
HStack{
Circle()
TextFieldView(text: $email)
Circle()
}
}
}
推荐答案
这里是一个带有自定义工具栏的演示 &输入文本的绑定,但通过排除关闭回调来简化(因为它对于方法演示并不重要),只是为了减少代码.希望能帮到你.
Here is a demo with custom toolbar & binding for entered text, but simplified by excluding on dismiss callback (as it is not important for approach demo), just to have less code. Hope it will be helpful.
import SwiftUI
import UIKit
import Combine
struct CustomInputTextField : UIViewRepresentable {
@Binding var text: String
let textField = UITextField(frame: CGRect(x:0, y:0, width: 100, height: 32)) // just any
func makeUIView(context: UIViewRepresentableContext<CustomInputTextField>) -> UITextField {
return textField
}
func updateUIView(_ uiView: UITextField, context: UIViewRepresentableContext<CustomInputTextField>) {
self.textField.text = text
}
func makeCoordinator() -> CustomInputTextField.Coordinator {
let coordinator = Coordinator(self)
// configure a toolbar with a Done button
let toolbar = UIToolbar()
toolbar.setItems([
// just moves the Done item to the right
UIBarButtonItem(
barButtonSystemItem: UIBarButtonItem.SystemItem.flexibleSpace
, target: nil
, action: nil
)
, UIBarButtonItem(
title: "Done"
, style: UIBarButtonItem.Style.done
, target: coordinator
, action: #selector(coordinator.onSet)
)
]
, animated: true
)
toolbar.barStyle = UIBarStyle.default
toolbar.sizeToFit()
textField.inputAccessoryView = toolbar
return coordinator
}
typealias UIViewType = UITextField
class Coordinator: NSObject {
let owner: CustomInputTextField
private var subscriber: AnyCancellable
init(_ owner: CustomInputTextField) {
self.owner = owner
subscriber = NotificationCenter.default.publisher(for: UITextField.textDidChangeNotification, object: owner.textField)
.sink(receiveValue: { _ in
owner.$text.wrappedValue = owner.textField.text ?? ""
})
}
@objc fileprivate func onSet() {
owner.textField.resignFirstResponder()
}
}
}
struct DemoCustomKeyboardInput : View {
@State var email:String = ""
var body: some View {
VStack{
CustomInputTextField(text: $email).border(Color.black)
.padding(.horizontal)
.frame(maxHeight: 32)
Divider()
Text("Entered text: \(email)")
}
}
}
struct DemoCustomKeyboardInput_Previews: PreviewProvider {
static var previews: some View {
DemoCustomKeyboardInput()
}
}
这篇关于SwiftUI inputAccesoryView 实现的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!