为什么 while(true) 循环只运行一次 - Java [英] Why does while(true) loop just run once - Java

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问题描述

我阅读了几个类似的问题,但这些答案无法帮助我解决我的问题:这是一个 tictactoe 游戏的 while(true) 循环,应该一直运行.但它只在我测试后运行 EXCEPT 我在循环中的某处输入一个 sysout ......(不是在一个 if 语句中):

I read serveral similar questions but those answers couldnt help me with my problem: This is a while(true) loop for a tictactoe game and should run the whole time. But it only runs once I tested it EXCEPT I type a sysout somewhere in the loop...(not in one of the if statements):

不是这样工作的:

void winCheck() {
    while(true) {
        if(buttons[0].getValue() ==  1 && buttons[1].getValue() ==  1 && buttons[2].getValue() ==  1) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[3].getValue() ==  1 && buttons[4].getValue() ==   1&& buttons[5].getValue() ==  1) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[6].getValue() == 1  && buttons[7].getValue() == 1  && buttons[8].getValue() ==  1) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[0].getValue() ==  1 && buttons[3].getValue() ==  1 && buttons[6].getValue() == 1 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[1].getValue() ==  1 && buttons[4].getValue() ==  1 && buttons[7].getValue() ==  1) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[2].getValue() == 1  && buttons[5].getValue() ==  1 && buttons[8].getValue() == 1 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[0].getValue() ==  1 && buttons[4].getValue() ==  1 && buttons[8].getValue() ==  1) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[6].getValue() == 1  && buttons[4].getValue() == 1  && buttons[2].getValue() == 1 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[0].getValue() == 2  && buttons[1].getValue() ==  2 && buttons[2].getValue() ==  2) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[3].getValue() == 2  && buttons[4].getValue() == 2  && buttons[5].getValue() ==2  ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[6].getValue() ==2   && buttons[7].getValue() == 2  && buttons[8].getValue() ==  2) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[0].getValue() == 2  && buttons[3].getValue() ==  2 && buttons[6].getValue() == 2 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[1].getValue() ==  2 && buttons[4].getValue() == 2  && buttons[7].getValue() == 2 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[2].getValue() == 2  && buttons[5].getValue() ==  2 && buttons[8].getValue() == 2 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[0].getValue() == 2  && buttons[4].getValue() ==  2 && buttons[8].getValue() == 2 ) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(buttons[6].getValue() == 2  && buttons[4].getValue() == 2  && buttons[2].getValue() ==  2) {
            dispose();
            JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        } else if(
                    (buttons[0].getValue() == 1 || buttons[0].getValue() == 2) &&
                    (buttons[1].getValue() == 1 || buttons[1].getValue() == 2) && 
                    (buttons[2].getValue() == 1 || buttons[2].getValue() == 2) && 
                    (buttons[3].getValue() == 1 || buttons[3].getValue() == 2) && 
                    (buttons[4].getValue() == 1 || buttons[4].getValue() == 2) && 
                    (buttons[5].getValue() == 1 || buttons[5].getValue() == 2) && 
                    (buttons[6].getValue() == 1 || buttons[6].getValue() == 2) && 
                    (buttons[7].getValue() == 1 || buttons[7].getValue() == 2) && 
                    (buttons[8].getValue() == 1 || buttons[8].getValue() == 2)) {
            dispose();
            JOptionPane.showMessageDialog(null, "Draw..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);
            Start.main(null);
        }
    } 
}

但它的工作原理是这样的(最后是 sysout),所以它会一直运行而不仅仅是一次:

void winCheck() {

        while(true) {


            if(buttons[0].getValue() ==  1 && buttons[1].getValue() ==  1 && buttons[2].getValue() ==  1) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);


            }

            else if(buttons[3].getValue() ==  1 && buttons[4].getValue() ==   1&& buttons[5].getValue() ==  1) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[6].getValue() == 1  && buttons[7].getValue() == 1  && buttons[8].getValue() ==  1) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[0].getValue() ==  1 && buttons[3].getValue() ==  1 && buttons[6].getValue() == 1 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[1].getValue() ==  1 && buttons[4].getValue() ==  1 && buttons[7].getValue() ==  1) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[2].getValue() == 1  && buttons[5].getValue() ==  1 && buttons[8].getValue() == 1 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[0].getValue() ==  1 && buttons[4].getValue() ==  1 && buttons[8].getValue() ==  1) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[6].getValue() == 1  && buttons[4].getValue() == 1  && buttons[2].getValue() == 1 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Crosses win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }



                else if(buttons[0].getValue() == 2  && buttons[1].getValue() ==  2 && buttons[2].getValue() ==  2) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[3].getValue() == 2  && buttons[4].getValue() == 2  && buttons[5].getValue() ==2  ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[6].getValue() ==2   && buttons[7].getValue() == 2  && buttons[8].getValue() ==  2) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[0].getValue() == 2  && buttons[3].getValue() ==  2 && buttons[6].getValue() == 2 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[1].getValue() ==  2 && buttons[4].getValue() == 2  && buttons[7].getValue() == 2 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[2].getValue() == 2  && buttons[5].getValue() ==  2 && buttons[8].getValue() == 2 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[0].getValue() == 2  && buttons[4].getValue() ==  2 && buttons[8].getValue() == 2 ) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);

                Start.main(null);

            }

                else if(buttons[6].getValue() == 2  && buttons[4].getValue() == 2  && buttons[2].getValue() ==  2) {

                dispose();

                JOptionPane.showMessageDialog(null, "Noughts win..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);



                Start.main(null);


            }

            else if(

                    (buttons[0].getValue() == 1 || buttons[0].getValue() == 2) &&
                    (buttons[1].getValue() == 1 || buttons[1].getValue() == 2) && 
                    (buttons[2].getValue() == 1 || buttons[2].getValue() == 2) && 
                    (buttons[3].getValue() == 1 || buttons[3].getValue() == 2) && 
                    (buttons[4].getValue() == 1 || buttons[4].getValue() == 2) && 
                    (buttons[5].getValue() == 1 || buttons[5].getValue() == 2) && 
                    (buttons[6].getValue() == 1 || buttons[6].getValue() == 2) && 
                    (buttons[7].getValue() == 1 || buttons[7].getValue() == 2) && 
                    (buttons[8].getValue() == 1 || buttons[8].getValue() == 2)

                    ) 
                {

                dispose();

                JOptionPane.showMessageDialog(null, "Draw..", "TicTacToe", JOptionPane.INFORMATION_MESSAGE);


                Start.main(null);
            }

            System.out.println();

        } 
    }

我就是不明白为什么:/尝试了很多东西但没有奏效..答案会很酷..

顺便说一句,更奇怪的是:它在调试模式下没有 System.out.println() 也能工作,但在正常模式下或作为 jar 导出...

推荐答案

当有人点击任何 JButtons(我想到 X 和 O 按钮)时,你应该检查你是否有赢家.

You should check do you have winner every time when someone click on any JButtons (I thought on X and O buttons).

所以你不需要 while 循环,你可以改进 IF 使其更简单.

So you don't need while loop you can improve IF to be more simples.

这篇关于为什么 while(true) 循环只运行一次 - Java的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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