无法在 Xcode Playground 中为 Swift 导入 TensorFlow [英] Can not import TensorFlow for Swift in Xcode Playground
问题描述
我正在尝试将 Swift 用于 TensorFlow 并按照此处找到的说明进行操作:https://github.com/tensorflow/swift/blob/master/Installation.md
I'm trying to use Swift for TensorFlow and have followed the directions found here: https://github.com/tensorflow/swift/blob/master/Installation.md
当我继续在 Swift Playground 文件中导入 TensorFlow 时:
When I go ahead and import TensorFlow as such within a Swift Playground file:
import TensorFlow
我收到此错误:活动工具链与 Playgrounds 不兼容.无法加载 libswiftCore.dylib"
I get this error: "The active toolchain is not compatible with playgrounds. libswiftCore.dylib could not be loaded"
我能够在 REPL 中将 Swift 用于 TensorFlow,所以我知道它应该可以工作.任何人对如何解决这个问题有任何想法吗?它显然如本演示所示工作:https://www.youtube.com/watch?time_continue=819&v=Yze693W4MaU
I was able to use Swift for TensorFlow within the REPL so I know it should work. Anyone have any ideas as to how to fix this issue? It clearly works as shown in this demonstration: https://www.youtube.com/watch?time_continue=819&v=Yze693W4MaU
推荐答案
获取最新的稳定工具链(例如 v 0.6),安装它,然后转到 Xcode > File > New > Project > Macos - Command Line Tools(而不是操场).此外,2019 年 12 月 23 日及以后的开发工具链不应需要切换到旧版构建系统.此讨论中的更多信息此处.
Get the latest stable toolchain (e.g. v 0.6), install it, then go to Xcode > File > New > Project > Macos - Command Line Tools (instead of Playground). Additionally, the December 23, 2019 development toolchain—and beyond—should not require switching to the Legacy Build System. More information in this discussion here.
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