JavaScript的canvas元素 - 阵列图像中 [英] Javascript Canvas Element - Array Of Images
问题描述
我刚学JS,试图做的事情没有jQuery的,我想做出类似的这个不过,我想用图像阵列而不只是一个。
I'm just learning JS, trying to do things without jQuery, and I want to make something similar to this however I want to use an array of images instead of just the one.
我的图像阵列形成这样的
My image array is formed like this
var image_array = new Array()
image_array[0] = "image1.jpg"
image_array[1] = "image2.jpg"
和canvas元素是这样写的。 (pretty从Mozilla网站多采取完全)
And the canvas element is written like this. (Pretty much entirely taken from the Mozilla site)
function draw() {
var ctx = document.getElementById('canvas').getContext('2d');
var img = new Image();
img.src = 'sample.png';
img.onload = function(){
for (i=0;i<5;i++){
for (j=0;j<9;j++){
ctx.drawImage(img,j*126,i*126,126,126);
}
}
}
}
它使用在code中的形象sample.png,但我想改变它从数组中显示图像。显示它循环一个不同的各一次。
It uses the image "sample.png" in that code but I want to change it to display an image from the array. Displaying a different one each time it loops.
Apoligies,如果我没有解释这一点。
Apoligies if I've not explained this well.
推荐答案
只是迭代这个数组,并通过使用其宽度和高度属性的图像的位置是:
Just iterate over the array, and position the images by using its width and height properties:
function draw() {
var ctx = document.getElementById('canvas').getContext('2d'),
img, i, image_array = [];
image_array.push("http://sstatic.net/so/img/logo.png");
image_array.push("http://www.google.com/intl/en_ALL/images/logo.gif");
// ...
for (i = 0; i < image_array.length; i++) {
img = new Image();
img.src = image_array[i];
img.onload = (function(img, i){ // temporary closure to store loop
return function () { // variables reference
ctx.drawImage(img,i*img.width,i*img.height);
}
})(img, i);
}
}
这个例子。
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