UITableview:单击自定义按钮时动态更改单元格高度 [英] UITableview : Change cell height dynamically when clicked the custom button
问题描述
我有一个 UITableview,其中每个单元格都有一个按钮.我的问题是,如果我单击第一行中的按钮,单元格的高度会增加,然后我单击 tableviewcell 中的另一个按钮,已经展开的单元格高度将减少,所选单元格的高度将增加
I have a UITableview in which each cell has a button. My issue is if i clicked the button in the first row, the height of the cell is increased, then i click the another button in the tableviewcell already expanded cell height will be reduced and selected cell height will be increased
尝试此链接后 UITableView:单击按钮时如何动态更改单元格高度?斯威夫特
这是我的代码:
var indexOfExpendedCell:NSInteger = -1
var shouldCellBeExpanded:Bool = false
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
cell.optionButton?.addTarget(self, action: #selector(ViewController.optionAction), forControlEvents: UIControlEvents.TouchUpInside)
return cell
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
if shouldCellBeExpanded && indexPath.row == indexOfExpendedCell {
return 102
}
else { return 57 }
}
}
func optionAction(sender: UIButton){
if let button = sender as? UIButton {
shouldCellBeExpanded = !shouldCellBeExpanded
indexOfExpendedCell = sender.tag
if shouldCellBeExpanded {
self.tableView.beginUpdates()
self.tableView.endUpdates()
button.setImage(UIImage(named: "Reject Icon filled"), forState: .Normal)
}
else {
self.tableView.beginUpdates()
self.tableView.endUpdates()
button.setImage(UIImage(named: "Reject Icon"), forState: .Normal)
}
}
}
尝试此代码后,当我单击同一行中的按钮时,单元格高度会扩大和缩小.我没有执行以下步骤
after trying this code, the cell height is expanded and reduced when i click the button in the same row. I failed to do following steps
步骤:1.点击第二行单元格高度展开2.现在点击第一行我需要减少第二行的高度并扩大第一行的高度
Steps : 1. click the second row the height of cell is expanded 2. now click the first row i need to reduce height of second row and expand the height of first row
有人可以帮我吗?
推荐答案
创建一个数组来保存应展开的单元格.当按下按钮时,相应地向数组添加或删除元素.代码如下:
Create an array to hold which cells should be expanded. When a button is pressed, add or remove an element to the array accordingly. Here is the code:
// Initialize an empty array of integers
var expandedCells = [Int]()
@IBAction func buttonPressed(_ sender: AnyObject) {
// If the array contains the button that was pressed, then remove that button from the array
if expandedCells.contains(sender.tag) {
expandedCells = expandedCells.filter({ $0 != sender.tag})
}
// Otherwise, add the button to the array
else {
expandedCells.append(sender.tag)
}
// Reload the tableView data anytime a button is pressed
tableView.reloadData()
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! TableViewCell
// Set the tag on your button to be equal to indexPath.row
// This allows @IBAction func buttonPressed(_ sender: AnyObject) above to discern which row was tapped
cell.myButton.tag = indexPath.row
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
// Set the row height based on whether or not the Int associated with that row is contained in the expandedCells array
if expandedCells.contains(indexPath.row) {
return 102
} else {
return 57
}
}
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