在运行时以编程方式读取目标平台 [英] Programmatically read target platform during run time
问题描述
我想知道(用于记录目的)商店应用程序是否已针对 x86/x64/AnyCPU/Win32 编译.
我找不到任何东西,但似乎这些信息应该在运行时可用.
转到您的项目属性并为每个平台添加一个条件编译符号(在 Build 选项卡中).比方说PLATFORM_X86
、PLATFORM_X64
和PLATFORM_ANYCPU
(您也可以从命令行使用/D
选项).>
您可以在代码中使用这样的符号:
#if PLATFORM_X86//特定于 X86 构建的代码#万一
如果您需要这样做来记录日志,您可以简单地声明一个常量,如:
#if PLATFORM_X86private const string Platform = "X86";#elif 平台_X64private const string Platform = "X64";#elif 平台_ANYCPUprivate const string Platform = "AnyCPU";#万一
当然,在为 AnyCPU
编译时,您可以使用 Environment.Is64BitProcess
来了解您在何处运行.
I want to know (for logging purposes) if the store application has been compiled for x86 / x64 / AnyCPU / Win32.
I couldn't find anything, but it seems that this information should be available during run time.
Go to your project properties and for each platform add a Conditional compilation symbol (in Build tab). Let's say PLATFORM_X86
, PLATFORM_X64
and PLATFORM_ANYCPU
(you can also use /D
option from command line).
You can use such symbols in your code:
#if PLATFORM_X86
// Code specific for X86 builds
#endif
If you need to do it for logging you may simply declare a constant like:
#if PLATFORM_X86
private const string Platform = "X86";
#elif PLATFORM_X64
private const string Platform = "X64";
#elif PLATFORM_ANYCPU
private const string Platform = "AnyCPU";
#endif
Of course when compiling for AnyCPU
you can use Environment.Is64BitProcess
to know where you're running on.
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