在 8086 上将两个 32 位数字相乘得到一个 64 位数字(32x32 => 64 位与 16 位相乘) [英] multiply two 32-bit numbers to get a 64-bit number, on a 8086 (32x32 => 64-bit with 16-bit multiplies)
问题描述
我如何在汇编中将两个 32 位数字相乘或一个 32 位与另一个 16 位相乘,有人知道算法吗?
How can i Multiply two 32bit digits in assembly or one 32bit another 16bit, anyone knows the algorithm ?
data1 dw 32bit
data2 dw 32bit
mov ax,data2
Mul data1
推荐答案
首先,dw
用于创建 16 位(字")值.它不会保存 32 位值.您需要使用 dd
来存储 32 位dword",或使用一对 16 位值.
First, dw
is used to create a 16-bit ("word") value. It won't hold a 32-bit value. You'd need to use dd
to store a 32-bit "dword", or use a pair of 16-bit values.
将一对 32 位值相乘,结果可以是 64 位(例如 0xFFFFFFFF * 0xFFFFFFFF = 0xFFFFFFFE00000001).对于 8086(不仅仅是 80386 或更高版本的实模式代码),有一个 MUL 指令,但它仅限于乘以 2 个 16 位值(并获得 32 位结果).这意味着您需要将每个 32 位值视为一对 16 位值.
To multiply a pair of 32-bit values the result can be 64-bit (e.g. 0xFFFFFFFF * 0xFFFFFFFF = 0xFFFFFFFE00000001). For 8086 (and not just real mode code for 80386 or later) there is a MUL instruction, but it is limited to multiplying 2 16-bit values (and getting a 32-bit result). This means that you'd want to treat each 32-bit value as a pair of 16-bit values.
如果A被拆分为A_low(第一个32位数字的最低16位)和A_high(第一个32位数字的最高16位),并且B被拆分为B_low和B_high同样的方法;然后:
If A is split into A_low (the lowest 16-bits of the first 32-bit number) and A_high (the highest 16-bits of the first 32-bit number), and B is split into B_low and B_high in the same way; then:
A * B = A_low * B_low
+ ( A_high * B_low ) << 16
+ ( A_low * B_high ) << 16
+ ( A_high * B_high ) << 32
代码可能如下所示(NASM 语法):
The code might look like this (NASM syntax):
section .data
first: dw 0x5678, 0x1234 ;0x12345678
second: dw 0xDEF0, 0x9ABC ;0x9ABCDEF0
result: dw 0, 0, 0, 0 ;0x0000000000000000
section .text
mov ax,[first] ;ax = A_low
mul word [second] ;dx:ax = A_low * B_low
mov [result],ax
mov [result+2],dx ;Result = A_low * B_low
mov ax,[first+2] ;ax = A_high
mul word [second] ;dx:ax = A_high * B_low
add [result+2],ax
adc [result+4],dx ;Result = A_low * B_low
; + (A_high * B_low) << 16
mov ax,[first] ;ax = A_low
mul word [second+2] ;dx:ax = A_low * B_high
add [result+2],ax
adc [result+4],dx ;Result = A_low * B_low
; + (A_high * B_low) << 16
; + (A_low * B_high) << 16
adc word [result+6], 0 ; carry could propagate into the top chunk
mov ax,[first+2] ;ax = A_high
mul word [second+2] ;dx:ax = A_high * B_high
add [result+4],ax
adc [result+6],dx ;Result = A_low * B_low
; + (A_high * B_low) << 16
; + (A_low * B_high) << 16
; + (A_high * B_high) << 32
我们不需要在第二步之后需要adc word [result+6], 0
([first+2] * [second]
code>) 因为它的上半部分最多是 0xfffe
.[result+4]
那时已经为零(因为这段代码只工作一次),所以 adc [result+4],dx
不能包装和产生一个执行.它最多可以产生0xffff
.
We don't need adc word [result+6], 0
after the second step ([first+2] * [second]
) because its high half is at most 0xfffe
. [result+4]
is already zero at that point (because this code only works once), so the adc [result+4],dx
can't wrap and produce a carry out. It can at most produce 0xffff
.
(可以用 adc dx, 0
/mov [result+4], dx
来避免依赖于 result
的那部分> 已经归零.类似地,adc
进入归零寄存器可用于第一次写入 [result+6]
,以使此代码无需先归零即可使用 结果
.)
(It could be done as adc dx, 0
/ mov [result+4], dx
to avoid depending on that part of result
being already zeroed. Similarly, adc
into a zeroed register could be used for the first write to [result+6]
, to make this code usable without first zeroing result
.)
如果您实际上使用的是 80386 或更高版本,那么它会简单得多:
If you are actually using an 80386 or later, then it's much much simpler:
section .data
first: dd 0x12345678
second: dd 0x9ABCDEF0
result: dd 0, 0 ;0x0000000000000000
section .text
mov eax,[first] ;eax = A
mul dword [second] ;edx:eax = A * B
mov [result],eax
mov [result+4],edx ;Result = A_low * B_low
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