为 Xamarin Android 控件创建自定义对象包装器 [英] Creating a custom object wrapper for Xamarin Android controls

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本文介绍了为 Xamarin Android 控件创建自定义对象包装器的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我是 Xamarin 和 C# 的新手,正在寻找一种方法来使我的目标代码可重用,而不必为大量项目复制/粘贴类似的代码块.

I'm new to both Xamarin and C#, and am looking for a way to make my object code reusable instead of having to copy/paste similar code blocks for a large number of items.

目前我正在使用一个控件上的 RatingBar 对象.我有大约 20 个行为几乎相同的人.不幸的是,我既不了解 C# 也不了解 Xamarin,因此无法通过 Google 搜索获得有用的结果.

Presently I'm working with RatingBar objects on a control. I have about 20 of them with nearly identical behavior. Unfortunately, having neither knowledge of C# or Xamarin, I'm having trouble forming a Google search that's leading me to useful results.

以下是布局中两个相似项目的示例:

Here's a sample of two similar items in the layout:

'''XML
     <TextView
        android:text="Death"
        android:textAppearance="?android:attr/textAppearanceSmall"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:id="@+id/lbl_death" />
    <RatingBar
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:id="@+id/arcanadeath"
        android:numStars="5"
        android:rating="1"
        android:stepSize="1" />
    <TextView
        android:text="Fate"
        android:textAppearance="?android:attr/textAppearanceSmall"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:id="@+id/lbl_fate" />
    <RatingBar
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:id="@+id/arcanafate"
        android:numStars="5"
        android:rating="1"
        android:stepSize="1" />

'''

以及Activity中的相关代码:

And the associated code in the Activity:

'''C#

    RatingBar death = FindViewById<RatingBar>(Resource.Id.arcanadeath);
    death.Rating = thisMage.ArcanaDeath;
    death.RatingBarChange += (sender, e) =>
    {
        thisMage.ArcanaDeath = (int)death.Rating;
        conn.Update(thisMage);
    };

    RatingBar fate = FindViewById<RatingBar>(Resource.Id.arcanafate);
    fate.Rating = thisMage.ArcanaFate;
    fate.RatingBarChange += (sender, e) =>
    {
        thisMage.ArcanaFate = (int)fate.Rating;
        conn.Update(thisMage);
    };

'''

如果有人能告诉我如何将其封装到一个类或某种可重用的对象中 - 或者指导我了解我应该寻找的内容以了解如何执行此操作,我将不胜感激.

If anyone could tell me how to wrap this up into a class, or reuseable object of some kind - or direct me to what I should be searching for to understand how to do this, I would greatly appreciate it.

谢谢,

推荐答案

你可以像这样创建一个简单的自定义组件:

you could create a simple custom components like this:

创建RateLayout.cs:

class RateLayout : LinearLayout
{
    private RateChangeListener listener;
    protected RateLayout(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
    {

    }

    public RateLayout(Context context) : base(context)
    {

        init(context);
    }

    public RateLayout(Context context, IAttributeSet attrs) : base(context, attrs)
    {
        init(context);
    }

    public RateLayout(Context context, IAttributeSet attrs, int defStyleAttr) : base(context, attrs, defStyleAttr)
    {
        init(context);
    }
    public void SetRateChangeListener(RateChangeListener listener)
    {
        this.listener = listener;
    }
    private void init(Context context)
    {
        LinearLayout.LayoutParams parms = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MatchParent, LinearLayout.LayoutParams.MatchParent);
        View view = LayoutInflater.From(context).Inflate(Resource.Layout.rate_layout,null);
        view.LayoutParameters = parms;
        RatingBar death = view.FindViewById<RatingBar>(Resource.Id.arcanadeath);

        death.RatingBarChange += (sender, e) =>
        {
            listener.RateDeathChange((int)death.Rating);
        };

        RatingBar fate = view.FindViewById<RatingBar>(Resource.Id.arcanafate);

        fate.RatingBarChange += (sender, e) =>
        {
            listener.RateDeathChange((int)fate.Rating);
        };
        AddView(view);
    }

}

创建一个接口RateChangeListener.cs:

interface RateChangeListener
{
    void RateDeathChange(int rate);
    void RateFateChange(int rate);
}

然后当您添加到活动的布局 axml 时:

then when you add to activity's layout axml:

 ...
 <App2.RateLayout 
    android:id="@+id/ratelayout"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"

 />
 ...

在活动代码中:

public class YourActivity: Activity,RateChangeListener
{
   protected override void OnCreate(Bundle savedInstanceState)
    {
        base.OnCreate(savedInstanceState);
        SetContentView(Resource.Layout.activity_layout);
        ...
        RateLayout rateLayout = FindViewById<RateLayout>(Resource.Id.ratelayout);
        rateLayout.SetRateChangeListener(this);
    }

   public void RateDeathChange(int rate)
    {
        Toast.MakeText(this, rate + "  star", ToastLength.Short).Show();
    }

    public void RateFateChange(int rate)
    {
        Toast.MakeText(this, rate + "  star", ToastLength.Short).Show();
    }
}

这篇关于为 Xamarin Android 控件创建自定义对象包装器的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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