如何创建和使用ASP.NET填写一个ZIP文件? [英] How to create and fill a ZIP file using ASP.NET?
问题描述
需要将一些文件打包动态为.zip创建一个SCORM包,谁知道如何可以做到这一点使用code?是否有可能建立动态的.zip内的文件夹结构呢?
Need to dynamically package some files into a .zip to create a SCORM package, anyone know how this can be done using code? Is it possible to build the folder structure dynamically inside of the .zip as well?
推荐答案
您不必再使用外部库。 System.IO.Packaging程序具有可用于删除内容转换成一个zip文件的类。它不是简单的,但是。 <一href=\"http://weblogs.asp.net/jongalloway//creating-zip-archives-in-net-without-an-external-library-like-sharpziplib\"相对=nofollow>这里有一个博客帖子有一个例子(其末;挖掘吧)
You don't have to use an external library anymore. System.IO.Packaging has classes that can be used to drop content into a zip file. Its not simple, however. Here's a blog post with an example (its at the end; dig for it).
链接并不稳定,所以这里的乔恩在帖子中提供的例子。
The link isn't stable, so here's the example Jon provided in the post.
using System;
using System.IO;
using System.IO.Packaging;
namespace ZipSample
{
class Program
{
static void Main(string[] args)
{
AddFileToZip("Output.zip", @"C:\Windows\Notepad.exe");
AddFileToZip("Output.zip", @"C:\Windows\System32\Calc.exe");
}
private const long BUFFER_SIZE = 4096;
private static void AddFileToZip(string zipFilename, string fileToAdd)
{
using (Package zip = System.IO.Packaging.Package.Open(zipFilename, FileMode.OpenOrCreate))
{
string destFilename = ".\\" + Path.GetFileName(fileToAdd);
Uri uri = PackUriHelper.CreatePartUri(new Uri(destFilename, UriKind.Relative));
if (zip.PartExists(uri))
{
zip.DeletePart(uri);
}
PackagePart part = zip.CreatePart(uri, "",CompressionOption.Normal);
using (FileStream fileStream = new FileStream(fileToAdd, FileMode.Open, FileAccess.Read))
{
using (Stream dest = part.GetStream())
{
CopyStream(fileStream, dest);
}
}
}
}
private static void CopyStream(System.IO.FileStream inputStream, System.IO.Stream outputStream)
{
long bufferSize = inputStream.Length < BUFFER_SIZE ? inputStream.Length : BUFFER_SIZE;
byte[] buffer = new byte[bufferSize];
int bytesRead = 0;
long bytesWritten = 0;
while ((bytesRead = inputStream.Read(buffer, 0, buffer.Length)) != 0)
{
outputStream.Write(buffer, 0, bytesRead);
bytesWritten += bytesRead;
}
}
}
}
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