构造两个相互需要的对象 [英] Constructing two objects that need each other

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本文介绍了构造两个相互需要的对象的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

一个令人费解的架构问题:您有两个对称的类AB.每个 A/B 对象都可以使用 A 私下产生 IA/IB 类型的值.CreateIA()/B.CreateIB() 方法.相反的类需要这些值 - A 需要 IBB 需要 IA.

A puzzling architectural question: You have two symmetrical classes A and B. Each A/B object may privately produce a value of type IA/IB using the A.CreateIA()/B.CreateIB() methods. These values are needed by the opposite classes - A needs IB and B needs IA.

目标是编写PairMaker.MakePair() 函数,该函数构建一对AB 对象的互连.您还必须为 AB 类编写适当的构造函数.AB 类在不同的程序集中并且看不到彼此的内部结构.链接应该是安全的——外部代码不应该能够访问或修改对象字段.您可以根据需要编写其他类并将任何方法添加到 AB - 只是不要破坏链接的安全性.

The goal is to write the PairMaker.MakePair() function that constructs an interlinks a pair of A and B objects. You also have to write appropriate constructors for the A and B classes. A and B classes are in different assemblies and don't see each other's internals. The link should be secure - the external code should not be able to access or modify the object fields. You can write additional classes and add any methods to A and B as needed - just don't break the security of the link.

interface IA { }
interface IB { }

class A {
    IB ib;

    //Some constructor
    //Other members

    IA CreateIA() { }
}

class B {
    IA ia;

    //Some constructor
    //Other members

    IB CreateIB() { }
}

class PairMaker {
    public static Tuple<A, B> MakePair() {
        //What's here?
    }
}

这个问题类似于如何构造两个对象,彼此作为参数/成员,但这个问题没有得到正确回答.

This question is similar to How to construct two objects, with each other as a parameter/member, but that question wasn't answered properly.

推荐答案

这是一个可能的解决方案.我不喜欢它的外观(我讨厌构造函数中的那些 out 参数).

Here is a possible solution. I don't like how it looks (I hate those out parameters in the constructors).

class A {
    IB _ib;

    public A(out Func<IA> getter, out Action<IB> setter) {
        getter = CreateIA;
        setter = SetIB;
    }
    void SetIB(IB ib) {
        _ib = ib;
    }
    IA CreateIA() { throw new NotImplementedException(); }
}

class B {
    IA _ia;

    public B(out Func<IB> getter, out Action<IA> setter) {
        getter = CreateIB;
        setter = SetIA;
    }
    void SetIA(IA ia) {
        _ia = ia;
    }
    IB CreateIB() { throw new NotImplementedException(); }
}

.

class PairMaker {
    public static Tuple<A, B> MakePair() {
        Func<IA> iaGetter;
        Func<IB> ibGetter;
        Action<IA> iaSetter;
        Action<IB> ibSetter;
        A a = new A(out iaGetter, out ibSetter);
        B b = new B(out ibGetter, out iaSetter);
        iaSetter(iaGetter());
        ibSetter(ibGetter());
        return Tuple.Create(a, b);
    }
}

这篇关于构造两个相互需要的对象的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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