VRML 发生了什么? [英] Whatever Happened to VRML?

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问题描述

早在 1990 年代后期,当我还在读研究生时,VRML 将要接管世界.我和我的同事通过将它连接到 Java 和 Javascript 代码,用它构建了各种有用和有趣的东西.

Back in the late 1990s, when I was at grad school VRML was going to take over the world. My peers and I built all manner of useful and interesting things with it by hooking it up to Java and Javascript code.

当然,当时的计算机比现在慢很多倍——多核 CPU 主要是科幻小说或保密研究项目的内容,我们的 VRML 应用程序运行速度太慢,无法在现实世界中流行起来.

Of course back then computers were many times slower than they are now - multicore CPUs were largely the stuff of science fiction or hush-hush research projects and our VRML applications ran just that little bit too slowly to catch on in the real world.

十年过去了,即使是配备沼泽标准 GPU 的廉价 PC 也能轻松运行我们的任何 VRML 模型,并且可能需要节流以确保它们不会太快以至于无法使用.但是 VRML 社区已经死了一点,web-3d 还没有流行起来,我什至找不到浏览器插件.不久前有人提到过 X3d,但也没有流行起来.

A decade on, even a cheap PC with a bog-standard GPU would happily run any of our VRML models with ease and possibly might require throttling to ensure they weren't so fast as to be unusable. But the VRML community has died a bit of a death, web-3d hasn't caught on and I can't even find a browser plug-in. X3d was mentioned a while back but that too hasn't caught on.

有人知道发生了什么吗?还有其他一些我不知道的 3D 网络技术吗?

Does anybody have any ideas what happened? Is there some other 3D web technology I'm not aware of?

为了传递历史兴趣:1998 年关于 VRML 消亡的文章(华尔街日报)

For passing historical interest: 1998 Article on the demise of VRML (The Wall St Journal)

推荐答案

我同意上面发布的大部分内容.然而,另一个问题是,在很短的时间内,大多数工具和查看器开发人员被对方买断,最终导致许多工具消失,目前领先的查看器 Cosmo 归 Computer Associates 所有,它放弃了所有支持(甚至可以下载).

I agree with much of what was posted above. However another problem was that within a very short time most of the tool and viewer developers got bought out by one another, with the eventual result that many tools went away and the leading viewer by far, Cosmo, came under the ownership of Computer Associates, which dropped all support (and even availability for download).

Cortona 仍然可以作为 VRML 查看器使用,一些其他.

Cortona is still available as a VRML viewer, as are some others.

在 2014 年 1 月 13 日的回复中添加更多内容:X3DOM 是一项链接倡议HTML5 和使用 X3D 子集的声明性 3D 内容(VRML 的基于 XML 的语法继承者).它现在可以在没有插件的情况下在许多浏览器中使用.所以,用巨蟒的话来说,它还没有死".此外,您仍会将其视为通用的、标准化的导入和/或导出格式,例如,在 Blender 中.甚至 Matlab 对他们的模拟环境和导出 3D 图形也有一些支持(尽管当我尝试导出图形时,结果非常糟糕).

Adding a bit more to my reply as of 1/13/2014: X3DOM is an initiative to link HTML5 and declarative 3D content using a subset of X3D (the XML-based syntax successor to VRML). It's now usable in many browsers without a plug-in. So, in the words of Monty Python, it's "not dead yet." Also, you'll still see it as a common, standardized import and/or export format, e.g., in Blender. Even Matlab has some support for their simulation environments and to export 3D figures (although when I tried the figure export, the results were pretty bad).

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