如何使对象在js中移动? [英] How to make object move in js?

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本文介绍了如何使对象在js中移动?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试用 javascript 学习面向对象的编程,所以我尝试制作一个简单的游戏.我想做一个会动的角色.js里面有代码:

I'm trying to learn object oriented programming in javascript so I try to make a simple game. I would like to make a character that moves. There is the code in js:

  function move(event)
    {
var k=event.keyCode; 

var chr = {

    updown : function (){
            var y=0;
            if (k==38) 
                {--y;
            }else if (k==40)
                 {++y;}
            return y; 
        },

    leftright : function (){
        var x=0;
        if (k==37) 
            {--x;
        }else if (k==39) 
            {++x;}
        return x; 
            }


    };

    chrId.style.top = (chr.updown())+"px";
    chrId.style.left = (chr.leftright())+"px";

}

html:

    <!DOCTYPE html>
<html>
<head>

<link rel="stylesheet" type="text/css" href="jumpOPP.css">
<script src="jumpOPP.js"></script>
</head>

<body  onkeydown="move(event)">
<img id="chrId" src="TrackingDot.png" >


</body>
</html>

和 CSS:

#chrId {
    position: relative;
    top: 0px;
    left: 0px;
}

当我按住上、下、左、右时,点只移动一个位置.如何让它一直移动 我拿着一些钥匙.我已经在没有 var char 的情况下移动了它.我使用函数 move(event) 然后是一个 switch,case 38, 37, 39 和 40 然后它改变 style.top 但我不能在一个对象中创建它.

When I press and hold up, down, left, right the dot moves only for a one place. How to make it moving whole time I' m holding some key. I have made it without var char to move. I used function move(event) and then a switch, cases 38, 37, 39 and 40 and then it change style.top but I can't make it in one object.

是否可以制作一个物体 chr = {objekt 运动、生命、力量...} 然后一个物体地面 = {一些停止 chr 的代码} 和其他相互作用的物体?有人可以为此推荐一个好的教程吗?:)谢谢

Is it possible to make a object chr = {objekt movement, life, power...} and then a object ground = {some code that stops the chr} and other interacting objects ? Can somebody recomend a good tutorial for that? :) Thank you

推荐答案

在这里工作 jsfiddle - http://jsfiddle.net/t5ya4j26/

Here working jsfiddle - http://jsfiddle.net/t5ya4j26/

您在始终等于 0 的范围内定义局部变量时出错.因此,要解决此问题,您必须获取元素的当前 lefttop,而不是定义 <代码>x = 0 和 y = 0.

You error in define local variables in scopes that always will equal to 0. So for fix that, you must get current left and top of element, not define x = 0 and y = 0.

function move(event) {
var k = event.keyCode,
    chrId = document.getElementById('test'),
    chr = {
        updown: function () {
            var y = parseInt(getComputedStyle(chrId).top);
            if (k == 38) {
                --y;
            } else if (k == 40) {
                ++y;
            }

            return y;
        },

        leftright: function () {
            var x = parseInt(getComputedStyle(chrId).left);
            if (k == 37) {
                --x;
            } else if (k == 39) {
                ++x;
            }

            return x;
        }
    };

chrId.style.top = (chr.updown()) + "px";
chrId.style.left = (chr.leftright()) + "px";
}

document.addEventListener('keydown', move);

这篇关于如何使对象在js中移动?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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