背景滚动与 gridview 中的项目 [英] background scrolling with item in gridview

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本文介绍了背景滚动与 gridview 中的项目的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

如何使用 gridview 实现背景滚动?如果这听起来很模糊,我的意思是像使用 gridview 实现一个书架,其中书架图像附加到 gridview 中的一个项目.

How do I implement background scrolling with a gridview? If it sounds vague, I mean like implementing a bookshelf using a gridview where the shelf image is attached to an item in the gridview.

推荐答案

我花了很长时间才弄明白这个问题,所以对于每个尝试这样做的人,这里是我的电子书阅读器中的代码.

It took me forever to figure this out, so for everybody trying to do this, here's the code from my e-book reader.

它基于 Shelves by Romain Guy 所以他原代码值得称赞.

It's based on Shelves by Romain Guy so he deserves the credit for the original code.

package net.nightwhistler.pageturner.view;

import net.nightwhistler.pageturner.R;
import net.nightwhistler.pageturner.library.LibraryBook;
import net.nightwhistler.pageturner.library.QueryResult;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.widget.GridView;

public class BookCaseView extends GridView {

    private Bitmap background;

    private int mShelfWidth;
    private int mShelfHeight;   

    private QueryResult<LibraryBook> result;    

    private LibraryBook selectedBook;   

    public BookCaseView(Context context, AttributeSet attributes) {
        super(context, attributes);

        this.setFocusableInTouchMode(true);
        this.setClickable(false);

        final Bitmap shelfBackground = BitmapFactory.decodeResource(context.getResources(),
                R.drawable.shelf_single);
        setBackground(shelfBackground);
        this.setFocusable(true);
    }

    public void setBackground(Bitmap background) {
        this.background = background;

        mShelfWidth = background.getWidth();
        mShelfHeight = background.getHeight();
    }   

    protected void onClick( int bookIndex ) {
        LibraryBook book = this.result.getItemAt(bookIndex);

        this.selectedBook = book;
        invalidate();
    }

    @Override
    protected void dispatchDraw(Canvas canvas) {
        final int count = getChildCount();
        final int top = count > 0 ? getChildAt(0).getTop() : 0;
        final int shelfWidth = mShelfWidth;
        final int shelfHeight = mShelfHeight;
        final int width = getWidth();
        final int height = getHeight();
        final Bitmap background = this.background;

        for (int x = 0; x < width; x += shelfWidth) {
            for (int y = top; y < height; y += shelfHeight) {
                canvas.drawBitmap(background, x, y, null);
            }

            //This draws the top pixels of the shelf above the current one

            Rect source = new Rect(0, mShelfHeight - top, mShelfWidth, mShelfHeight);
            Rect dest = new Rect(x, 0, x + mShelfWidth, top );              

            canvas.drawBitmap(background, source, dest, null);            
        }        


        super.dispatchDraw(canvas);
    }

    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event) {
        if ( keyCode == KeyEvent.KEYCODE_BACK && this.selectedBook != null ) {
            this.selectedBook = null;
            invalidate();
            return true;
        }

        return false;
    }   

}

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