Forge Viewer 中选择的透明突出显示 [英] Transparent Highlight of Selection in Forge Viewer
问题描述
Forge Viewer 显示我们选择的对象的方式发生了一些变化.首先,当我们选择一个窗口时,它会保持透明,并且只用默认或给定的颜色突出显示.现在,使用默认或给定颜色将窗口呈现为不透明:
Something has changed in the way the Forge Viewer is displaying our selected objects. First when we selected a window it would stay transparent, and was only highlighted with the default or given color. Right now the windows are rendered non-transparent with the default or given color:
这只发生在第一次选择时,第一个选择的对象将保持不透明,直到您平移/缩放场景或放大 (F) 另一个对象:
This only happens at the first selection, the first selected object will stay non-transparent until you pan/zoom the scene or Zoom in (F) on another object:
我已经尝试了每个选择:
I already tried on every selection:
viewer.impl.invalidate(true);
这会将预先选择的对象重置为其原始透明材质,但每次选择的对象都会以不透明的方式突出显示.
This will reset the pre-selected object to his original transparent material, but the selected object will be highlighted un-transparent every time.
我在这里不使用自定义选择,这只是默认行为.有什么建议吗?
I do not use a custom selection here, this is just default behaviour. Any advice?
推荐答案
此问题已在 Viewer 6.4 版中修复.目前我们在 7 版中,如果问题仍然存在,请告诉我,但现在应该好了.
This issue was fixed in the Viewer version 6.4 Currently we are at version 7 let me know if the problem persists but should be good to go now.
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