如何使用 EF 4.x DbContext 生成器获取属性更改通知 [英] How to get property change notifications with EF 4.x DbContext generator
问题描述
我正在使用 Entity Framework 4.3,因此我使用 DbContext Generator 创建上下文和实体类.
I'm playing around with Entity Framework 4.3, and so I am using the DbContext Generator to create the context and entity classes.
使用默认的 EF 4 代码生成器模板,实体类实现 INotifyPropertyChanged,并在属性设置器中添加 Changing
和 Changed
部分方法.
With the default EF 4 code generator template, entity classes implement INotifyPropertyChanged, and also add Changing
and Changed
partial methods in property setters.
当我使用 EF 4.x DbContext 生成器时,如下图所示,实体类要轻得多,并且不包括任何跟踪属性更改的方法.
When I use the EF 4.x DbContext generator, as pictured below, the entity classes are much lighter, and do not include any means of tracking property changes.
这是一个例子:
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated from a template.
//
// Manual changes to this file may cause unexpected behavior in your application.
// Manual changes to this file will be overwritten if the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
namespace SomeNamespace
{
public partial class SomeTable
{
public SomeTable()
{
this.Children = new HashSet<Child>();
}
public long parent_id { get; set; }
public long id { get; set; }
public string filename { get; set; }
public byte[] file_blob { get; set; }
public virtual Parent Parent { get; set; }
public virtual ICollection<Child> Children { get; set; }
}
}
我一定遗漏了一个重要的拼图,但我的搜索毫无结果.所以我的问题是:如何使用 EF 4.3 生成包含属性更改通知的类型?
I must be missing an important piece of the puzzle, but my searches have been fruitless. So my question is: how can I have generated types included property change notifications with EF 4.3?
编辑
我完全同意@derape 的回答;但我很好奇当 EF 4 默认代码生成模板已经有钩子时,为什么我需要更改 .tt
文件.我的意思是绑定到 WPF DependencyProperty
' 时怎么样?如果没有 INotifyPropertyChanged,由命令对一组对象中的一组属性所做的更改将不会反映在 UI 中.我错过了什么?
I fully agree with @derape answer's; but I am curious as to why I would need to change the .tt
file when the EF 4 default code generation template already has the hooks. I mean what about when binding to a WPF DependencyProperty
'? Without INotifyPropertyChanged, changes done by a command to a bunch of properties in a bunch of objects won't be reflected in the UI. What am I missing?
推荐答案
我最近偶然发现了这个问题,我编辑了我的 Entity.tt 以实现以下更改,一个快速补丁但效果很好..
I recently stumbled upon this problem, i edited my Entity.tt to implement the following changes, a quick patch but works great..
将以下内容添加到 CodeStringGenerator 类
public string EntityClassOpening(EntityType entity)
{
return string.Format(
CultureInfo.InvariantCulture,
"{0} {1}partial class {2}{3} : {4}",
Accessibility.ForType(entity),
_code.SpaceAfter(_code.AbstractOption(entity)),
_code.Escape(entity),
_code.StringBefore(" : ", _typeMapper.GetTypeName(entity.BaseType)),
"INotifyPropertyChanged");
}
public string Property(EdmProperty edmProperty)
{
return string.Format(
CultureInfo.InvariantCulture,
"{0} {1} {2} {{ {3}{6} {4}{5} }}",
Accessibility.ForProperty(edmProperty),
_typeMapper.GetTypeName(edmProperty.TypeUsage),
_code.Escape(edmProperty),
_code.SpaceAfter(Accessibility.ForGetter(edmProperty)),
_code.SpaceAfter(Accessibility.ForSetter(edmProperty)),
"set { _"+_code.Escape(edmProperty).ToLower()+" = value; OnPropertyChanged(""+_code.Escape(edmProperty)+"");}",
"get { return _"+_code.Escape(edmProperty).ToLower()+"; }");
}
public string Private(EdmProperty edmProperty) {
return string.Format(
CultureInfo.InvariantCulture,
"{0} {1} _{2};",
"private",
_typeMapper.GetTypeName(edmProperty.TypeUsage),
_code.Escape(edmProperty).ToLower());
}
将以下内容添加到生成器
using System.ComponentModel;
<#=codeStringGenerator.EntityClassOpening(entity)#>
{
<#
var propertiesWithDefaultValues = typeMapper.GetPropertiesWithDefaultValues(entity);
var collectionNavigationProperties = typeMapper.GetCollectionNavigationProperties(entity);
var complexProperties = typeMapper.GetComplexProperties(entity);
#>
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
再往下走
foreach (var edmProperty in simpleProperties)
{
#>
<#=codeStringGenerator.Private(edmProperty)#>
<#=codeStringGenerator.Property(edmProperty)#>
<#
}
foreach(var complexProperty in complexProperties)
{
#>
<#=codeStringGenerator.Private(complexProperty)#>
<#=codeStringGenerator.Property(complexProperty)#>
<#
}
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