如何告诉 lambda 函数在 C# 中捕获副本而不是引用? [英] How to tell a lambda function to capture a copy instead of a reference in C#?
问题描述
我一直在学习 C#,我正在尝试理解 lambdas.在下面的示例中,它打印了 10 次 10 次.
I've been learning C#, and I'm trying to understand lambdas. In this sample below, it prints out 10 ten times.
class Program
{
delegate void Action();
static void Main(string[] args)
{
List<Action> actions = new List<Action>();
for (int i = 0; i < 10; ++i )
actions.Add(()=>Console.WriteLine(i));
foreach (Action a in actions)
a();
}
}
显然,在 lambda 后面生成的类存储了一个指向 int i
变量的引用或指针,并且每次循环迭代时都会为同一个引用分配一个新值.有没有办法强制 lamda 改为获取副本,例如 C++0x 语法
Obviously, the generated class behind the lambda is storing a reference or pointer to the int i
variable, and is assigning a new value to the same reference every time the loop iterates. Is there a way to force the lamda to grab a copy instead, like the C++0x syntax
[&](){ ... } // Capture by reference
对比
[=](){ ... } // Capture copies
推荐答案
编译器正在做的是将 lambda 和 lambda 捕获的任何变量拉入编译器生成的嵌套类中.
What the compiler is doing is pulling your lambda and any variables captured by the lambda into a compiler generated nested class.
编译后你的例子看起来很像这样:
After compilation your example looks a lot like this:
class Program
{
delegate void Action();
static void Main(string[] args)
{
List<Action> actions = new List<Action>();
DisplayClass1 displayClass1 = new DisplayClass1();
for (displayClass1.i = 0; displayClass1.i < 10; ++displayClass1.i )
actions.Add(new Action(displayClass1.Lambda));
foreach (Action a in actions)
a();
}
class DisplayClass1
{
int i;
void Lambda()
{
Console.WriteLine(i);
}
}
}
通过在 for 循环中进行复制,编译器会在每次迭代中生成新对象,如下所示:
By making a copy within the for loop, the compiler generates new objects in each iteration, like so:
for (int i = 0; i < 10; ++i)
{
DisplayClass1 displayClass1 = new DisplayClass1();
displayClass1.i = i;
actions.Add(new Action(displayClass1.Lambda));
}
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