如何获取远程图像以显示在画布中? [英] How to fetch a remote image to display in a canvas?

查看:18
本文介绍了如何获取远程图像以显示在画布中?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

如何从服务器获取图像?

How can I fetch images from a server?

我有这段代码可以让我在画布上绘制一些图像.

I've got this bit of code which allows me to draw some images on a canvas.

<html>
  <head>
    <script type="text/javascript">
      function draw(){
        var canvas = document.getElementById('canv');
        var ctx = canvas.getContext('2d');

        for (i=0;i<document.images.length;i++){
          ctx.drawImage(document.images[i],i*150,i*130);
        }
    }
    </script>
  </head>
  <body onload="draw();">
    <canvas id="canv" width="1024" height="1024"></canvas>
    <img src="http://www.google.com/intl/en_ALL/images/logo.gif">
    <img src="http://l.yimg.com/a/i/ww/beta/y3.gif">
    <img src="http://static.ak.fbcdn.net/images/welcome/welcome_page_map.png">
  </body>
</html>

不是循环遍历 document.images,我想不断地从服务器获取图像.

Instead of looping over document.images, i would like to continually fetch images from a server.

for (;;) {
    /* how to fetch myimage??? */
    myimage = fetch???('http://myserver/nextimage.cgi');
    ctx.drawImage(myimage, x, y);
}

推荐答案

使用内置的 JavaScript图像对象.

这是使用 Image 对象的一个​​非常简单的示例:

Here is a very simple example of using the Image object:

myimage = new Image();
myimage.src = 'http://myserver/nextimage.cgi';

这里是对此答案的评论中更适合您的场景的机制.

Here is a more appropriate mechanism for your scenario from the comments on this answer.

谢谢olliej

值得注意的是,您不能同步请求资源,因此您实际上应该按照以下方式做一些事情:

It's worth noting that you can't synchronously request a resource, so you should actually do something along the lines of:

myimage = new Image();
myimage.onload = function() {
                     ctx.drawImage(myimage, x, y);
                 }
myimage.src = 'http://myserver/nextimage.cgi';

这篇关于如何获取远程图像以显示在画布中?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆