Rust 宏可以创建新的标识符吗? [英] Can a Rust macro create new identifiers?
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问题描述
我想创建一对 setter/getter 函数,其中名称是基于共享组件自动生成的,但我找不到任何生成新名称的宏规则示例.
I'd like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn't find any example of macro rules generating a new name.
有没有办法生成像 fn get_$iden()
和 SomeEnum::XX_GET_$enum_iden
这样的代码?
Is there a way to generate code like fn get_$iden()
and SomeEnum::XX_GET_$enum_iden
?
推荐答案
如果你使用 Rust >= 1.31.0 我会推荐使用我的 paste
crate,它提供了一种在宏中创建连接标识符的稳定方法.
If you are using Rust >= 1.31.0 I would recommend using my paste
crate which provides a stable way to create concatenated identifiers in a macro.
macro_rules! make_a_struct_and_getters {
($name:ident { $($field:ident),* }) => {
// Define the struct. This expands to:
//
// pub struct S {
// a: String,
// b: String,
// c: String,
// }
pub struct $name {
$(
$field: String,
)*
}
paste::item! {
// An impl block with getters. Stuff in [<...>] is concatenated
// together as one identifier. This expands to:
//
// impl S {
// pub fn get_a(&self) -> &str { &self.a }
// pub fn get_b(&self) -> &str { &self.b }
// pub fn get_c(&self) -> &str { &self.c }
// }
impl $name {
$(
pub fn [<get_ $field>](&self) -> &str {
&self.$field
}
)*
}
}
};
}
make_a_struct_and_getters!(S { a, b, c });
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