动态 LiveTile - 添加背景图像? [英] Dynamic LiveTile - adding background image?
本文介绍了动态 LiveTile - 添加背景图像?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
在我的 Windows Phone 7 应用程序中使用动态磁贴,它工作得很好.
Working wth live tiles in my Windows Phone 7 app and it's working quite okay.
我现在正在尝试创建动态动态磁贴,但无法显示背景图像.使用下面的代码时,我只会得到一个黑色的瓷砖.显示了我添加的文本,但不显示背景图像.图像构建操作"设置为内容".
I'm now trying to create a dynamic live tile and I can't get the background image to show up. When using the code below I only get a black tile. The text I add is shown but not the background image. Image "Build action" is set to "Content".
有什么想法吗?
StackPanel sp = new StackPanel();
sp.Height = 173;
sp.Width = 173;
string fileName = "tile.jpg";
BitmapImage image = new BitmapImage(new Uri(fileName, UriKind.Relative));
ImageBrush brush = new ImageBrush();
brush.ImageSource = image;
sp.Background = brush;
sp.Measure(new Size(173, 173));
sp.Arrange(new Rect(0, 0, 173, 173));
sp.UpdateLayout();
WriteableBitmap wbm = new WriteableBitmap(173, 173);
wbm.Render(sp, null);
wbm.Invalidate();
推荐答案
我在使用 BitmapImage
时也遇到了问题,但仍然不知道如何解决.但我找到了一个使用 WriteableBitmap
的解决方法:
I also had problems using BitmapImage
and still don't know how to solve it. But I found a workaround using WriteableBitmap
:
// grid is container for image and text
Grid grid = new Grid();
// load your image
StreamResourceInfo info = Application.GetResourceStream(new Uri(filename, UriKind.Relative));
// create source bitmap for Image control (image is assumed to be alread 173x173)
WriteableBitmap wbmp2 = new WriteableBitmap(1,1);
wbmp2.SetSource(info.Stream);
Image img = new Image();
img.Source = wbmp2;
// add Image to Grid
grid.Children.Add(img);
TextBlock text = new TextBlock() { FontSize = (double)Resources["PhoneFontSizeExtraLarge"], Foreground = new SolidColorBrush(Colors.White) };
// your text goes here:
text.Text = "Hello
World";
grid.Children.Add(text);
// this is our final image containing custom text and image
WriteableBitmap wbmp = new WriteableBitmap(173, 173);
// now render everything - this image can be used as background for tile
wbmp.Render(grid, null);
wbmp.Invalidate();
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